Commit Graph

25 Commits

Author SHA1 Message Date
WithoutPants b7799df2a6
Add package docs and project vision/goals (#5169)
* Add goals/design vision to contributing doc
* Add barebones package documentation
2024-08-28 09:01:39 +10:00
WithoutPants 2d483f2d11
Bulk edit tags (#4925)
* Refactor tag relationships and add bulk edit
* Add bulk edit tags dialog
2024-06-11 13:41:20 +10:00
Dankonite 29859fa4ad
Tag Favoriting (#4728)
* Add missing key unbind
---------
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2024-05-09 12:04:58 +10:00
DingDongSoLong4 33f2ebf2a3
Model refactor, part 3 (#4152)
* Remove manager.Repository
* Refactor other repositories
* Fix tests and add database mock
* Add AssertExpectations method
* Refactor routes
* Move default movie image to internal/static and add convenience methods
* Refactor default performer image boxes
2023-10-16 14:26:34 +11:00
DingDongSoLong4 24e4719abc
Model refactor, part 2 (#4092)
* Move conversions into changesetTranslator
* Improve mutation error messages
* Use models.New and models.NewPartial everywhere
* Replace getStashIDsFor functions
* Remove ImageCreateInput
* Remove unused parameters
* Refactor matching functions
---------
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2023-09-11 12:24:15 +10:00
DingDongSoLong4 c364346a59
Model refactor (#3915)
* Add mockery config file
* Move basic file/folder structs to models
* Fix hack due to import loop
* Move file interfaces to models
* Move folder interfaces to models
* Move scene interfaces to models
* Move scene marker interfaces to models
* Move image interfaces to models
* Move gallery interfaces to models
* Move gallery chapter interfaces to models
* Move studio interfaces to models
* Move movie interfaces to models
* Move performer interfaces to models
* Move tag interfaces to models
* Move autotag interfaces to models
* Regenerate mocks
2023-09-01 10:39:29 +10:00
DingDongSoLong4 1c13c9e1b1
SQLite model refactoring (#3791)
* Remove ID from PerformerPartial
* Separate studio model from sqlite model
* Separate movie model from sqlite model
* Separate tag model from sqlite model
* Separate saved filter model from sqlite model
* Separate scene marker model from sqlite model
* Separate gallery chapter model from sqlite model
* Move ErrNoRows checks into sqlite, improve empty result error messages
* Move SQLiteDate and SQLiteTimestamp to sqlite
* Use changesetTranslator everywhere, refactor for consistency
* Make PerformerStore.DestroyImage private
* Fix rating on movie create
2023-06-15 12:46:09 +10:00
WithoutPants 046fd1c0be
Blob fixes (#3599)
* Fix error if movie back image blob was not found
* Don't error out if scene cover get fails
* Don't error out on image get fails
* Add debug logging for fs blobs
* Remove old blob data when no longer referenced
2023-03-26 10:56:32 +11:00
pickleahead 4c73f2f845
Add descriptions to tags and display tag cards on hover (#2708)
* add descriptions to tags
* display tag description and tag image on hover

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2022-10-06 10:01:06 +11:00
WithoutPants 964b559309 Restructure data layer (#2532)
* Add new txn manager interface
* Add txn management to sqlite
* Rename get to getByID
* Add contexts to repository methods
* Update query builders
* Add context to reader writer interfaces
* Use repository in resolver
* Tighten interfaces
* Tighten interfaces in dlna
* Tighten interfaces in match package
* Tighten interfaces in scraper package
* Tighten interfaces in scan code
* Tighten interfaces on autotag package
* Remove ReaderWriter usage
* Merge database package into sqlite
2022-09-06 07:03:40 +00:00
WithoutPants aacf07feef
Restructure ffmpeg (#2392)
* Refactor transcode generation
* Move phash generation into separate package
* Refactor image thumbnail generation
* Move JSONTime to separate package
* Ffmpeg refactoring
* Refactor live transcoding
* Refactor scene marker preview generation
* Refactor preview generation
* Refactor screenshot generation
* Refactor sprite generation
* Change ffmpeg.IsStreamable to return error
* Move frame rate calculation into ffmpeg
* Refactor file locking
* Refactor title set during scan
* Add missing lockmanager instance
* Return error instead of logging in MatchContainer
2022-04-18 10:50:10 +10:00
WithoutPants 61d9f57ce9
Add ignore autotag flag (#2439)
* Add autoTagIgnored to database schema
* Graphql changes
* UI changes
* Add field to edit performers dialog
* Apply flag to autotag behaviour
2022-04-04 20:03:39 +10:00
WithoutPants f69bd8a94f
Restructure go project (#2356)
* Move main to cmd
* Move api to internal
* Move logger and manager to internal
* Move shell hiding code to separate package
* Decouple job from desktop and utils
* Decouple session from config
* Move static into internal
* Decouple config from dlna
* Move desktop to internal
* Move dlna to internal
* Decouple remaining packages from config
* Move config into internal
* Move jsonschema and paths to models
* Make ffmpeg functions private
* Move file utility methods into fsutil package
* Move symwalk into fsutil
* Move single-use util functions into client package
* Move slice functions to separate packages
* Add env var to suppress windowsgui arg
* Move hash functions into separate package
* Move identify to internal
* Move autotag to internal
* Touch UI when generating backend
2022-03-17 11:33:59 +11:00
7dJx1qP e961ba4459
Fix tag hierarchy validation (#1926)
* update tag hierarchy validation
* refactor MergeHierarchy
* update tag hierarchy error message
* rename tag hierarchy function
* add tag path to error message
* Rename EnsureHierarchy to ValidateHierarchy

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2021-11-07 09:33:46 +11:00
kermieisinthehouse 4dd56c3d82
Show duration and filesize in results (#1776)
* Add new query interface
* Refactor query builder
* Change Query interface
* Return duration and filesize in scene query
* Adjust UI for scene metadata
* Introduce new image query interface
* Change image Query interface
* Add megapixels and size to image query
* Update image UI

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2021-10-25 11:40:13 +11:00
SmallCoccinelle e14bb8432c
Enable gocritic (#1848)
* Don't capitalize local variables

ValidCodecs -> validCodecs

* Capitalize deprecation markers

A deprecated marker should be capitalized.

* Use re.MustCompile for static regexes

If the regex fails to compile, it's a programmer error, and should be
treated as such. The regex is entirely static.

* Simplify else-if constructions

Rewrite

   else { if cond {}}

to

   else if cond {}

* Use a switch statement to analyze formats

Break an if-else chain. While here, simplify code flow.

Also introduce a proper static error for unsupported image formats,
paving the way for being able to check against the error.

* Rewrite ifElse chains into switch statements

The "Effective Go" https://golang.org/doc/effective_go#switch document
mentions it is more idiomatic to write if-else chains as switches when
it is possible.

Find all the plain rewrite occurrences in the code base and rewrite.
In some cases, the if-else chains are replaced by a switch scrutinizer.
That is, the code sequence

  if x == 1 {
      ..
  } else if x == 2 {
      ..
  } else if x == 3 {
      ...
  }

can be rewritten into

  switch x {
  case 1:
    ..
  case 2:
    ..
  case 3:
    ..
  }

which is clearer for the compiler: it can decide if the switch is
better served by a jump-table then a branch-chain.

* Rewrite switches, introduce static errors

Introduce two new static errors:

* `ErrNotImplmented`
* `ErrNotSupported`

And use these rather than forming new generative errors whenever the
code is called. Code can now test on the errors (since they are static
and the pointers to them wont change).

Also rewrite ifElse chains into switches in this part of the code base.

* Introduce a StashBoxError in configuration

Since all stashbox errors are the same, treat them as such in the code
base. While here, rewrite an ifElse chain.

In the future, it might be beneifical to refactor configuration errors
into one error which can handle missing fields, which context the error
occurs in and so on. But for now, try to get an overview of the error
categories by hoisting them into static errors.

* Get rid of an else-block in transaction handling

If we succesfully `recover()`, we then always `panic()`. This means the
rest of the code is not reachable, so we can avoid having an else-block
here.

It also solves an ifElse-chain style check in the code base.

* Use strings.ReplaceAll

Rewrite

    strings.Replace(s, o, n, -1)

into

    strings.ReplaceAll(s, o, n)

To make it consistent and clear that we are doing an all-replace in the
string rather than replacing parts of it. It's more of a nitpick since
there are no implementation differences: the stdlib implementation is
just to supply -1.

* Rewrite via gocritic's assignOp

Statements of the form

    x = x + e

is rewritten into

    x += e

where applicable.

* Formatting

* Review comments handled

Stash-box is a proper noun.

Rewrite a switch into an if-chain which returns on the first error
encountered.

* Use context.TODO() over context.Background()

Patch in the same vein as everything else: use the TODO() marker so we
can search for it later and link it into the context tree/tentacle once
it reaches down to this level in the code base.

* Tell the linter to ignore a section in manager_tasks.go

The section is less readable, so mark it with a nolint for now. Because
the rewrite enables a ifElseChain, also mark that as nolint for now.

* Use strings.ReplaceAll over strings.Replace

* Apply an ifElse rewrite

else { if .. { .. } } rewrite into else if { .. }

* Use switch-statements over ifElseChains

Rewrite chains of if-else into switch statements. Where applicable,
add an early nil-guard to simplify case analysis. Also, in
ScanTask's Start(..), invert the logic to outdent the whole block, and
help the reader: if it's not a scene, the function flow is now far more
local to the top of the function, and it's clear that the rest of the
function has to do with scene management.

* Enable gocritic on the code base.

Disable appendAssign for now since we aren't passing that check yet.

* Document the nolint additions

* Document StashBoxBatchPerformerTagInput
2021-10-18 14:12:40 +11:00
SmallCoccinelle c6f6205e4f
Errorlint sweep + minor linter tweaks (#1796)
* Replace error assertions with Go 1.13 style

Use `errors.As(..)` over type assertions. This enables better use of
wrapped errors in the future, and lets us pass some errorlint checks
in the process.

The rewrite is entirely mechanical, and uses a standard idiom for
doing so.

* Use Go 1.13's errors.Is(..)

Rather than directly checking for error equality, use errors.Is(..).

This protects against error wrapping issues in the future.

Even though something like sql.ErrNoRows doesn't need the wrapping, do
so anyway, for the sake of consistency throughout the code base.

The change almost lets us pass the `errorlint` Go checker except for
a missing case in `js.go` which is to be handled separately; it isn't
mechanical, like these changes are.

* Remove goconst

goconst isn't a useful linter in many cases, because it's false positive
rate is high. It's 100% for the current code base.

* Avoid direct comparison of errors in recover()

Assert that we are catching an error from recover(). If we are,
check that the error caught matches errStop.

* Enable the "errorlint" checker

Configure the checker to avoid checking for errorf wraps. These are
often false positives since the suggestion is to blanket wrap errors
with %w, and that exposes the underlying API which you might not want
to do.

The other warnings are good however, and with the current patch stack,
the code base passes all these checks as well.

* Configure rowserrcheck

The project uses sqlx. Configure rowserrcheck to include said package.

* Mechanically rewrite a large set of errors

Mechanically search for errors that look like

    fmt.Errorf("...%s", err.Error())

and rewrite those into

    fmt.Errorf("...%v", err)

The `fmt` package is error-aware and knows how to call err.Error()
itself.

The rationale is that this is more idiomatic Go; it paves the
way for using error wrapping later with %w in some sites.

This patch only addresses the entirely mechanical rewriting caught by
a project-side search/replace. There are more individual sites not
addressed by this patch.
2021-10-12 14:03:08 +11:00
SmallCoccinelle bc6d04dc2a
Remove new-from-rev from the linter (#1783)
* Fix all revive warnings in the code base

All of these are of the form

```
var Identifier Type = Expr
```

where the `Type` is known from the output of `Expr` and can be omitted
as a result.

* Handle unchecked errors

* Remove new-from-rev

Since the project passes all linter checks now, including older
revisions, we can remove new-from-rev. While here, reorder the linter
config file, and move the enabled linters up and settings down.

* Fix failing test cases

Studio & Performer export tests use local time rather than UTC. This
fixes the test cases so integration test
passes.
2021-09-28 09:29:45 +10:00
SmallCoccinelle a9e2a590b2
Lint checks phase 2 (#1747)
* Log 3 unchecked errors

Rather than ignore errors, log them at
the WARNING log level.

The server has been functioning without these, so assume they are not at
the ERROR level.

* Log errors in concurrency test

If we can't initialize the configuration, treat the test as a failure.

* Undo the errcheck on configurations for now.

* Handle unchecked errors in pkg/manager

* Resolve unchecked errors

* Handle DLNA/DMS unchecked errors

* Handle error checking in concurrency test

Generalize config initialization, so we can initialize a configuration
without writing it to disk.

Use this in the test case, since otherwise the test fails to write.

* Handle the remaining unchecked errors

* Heed gosimple in update test

* Use one-line if-initializer statements

While here, fix a wrong variable capture error.

* testing.T doesn't support %w

use %v instead which is supported.

* Remove unused query builder functions

The Int/String criterion handler functions are now generalized.

Thus, there's no need to keep these functions around anymore.

* Mark filterBuilder.addRecursiveWith nolint

The function is useful in the future and no other refactors are looking
nice.

Keep the function around, but tell the linter to ignore it.

* Remove utils.Btoi

There are no users of this utility function

* Return error on scan failure

If we fail to scan the row when looking for the
unique checksum index, then report the error upwards.

* Fix comments on exported functions

* Fix typos

* Fix startup error
2021-09-23 17:15:50 +10:00
gitgiggety c91ffe1e58
Tag hierarchy (#1519)
* Add migration script for tag relations table
* Expand hierarchical filter features

Expand the features of the hierarchical multi input filter with support
for using a relations table, which only has parent_id and child_id
columns, and support adding an additional intermediate table to join on,
for example for scenes and tags which are linked by the scenes_tags
table as well.

* Add hierarchical filtering for tags
* Add hierarchical tags support to scene markers

Refactor filtering of scene markers to filterBuilder and in the process
add support for hierarchical tags as well.

* List parent and child tags on tag details page
* Support setting parent and child tags

Add support for setting parent and child tags during tag creation and
tag updates.

* Validate no loops are created in tags hierarchy
* Update tag merging to support tag hierarcy
* Add unit tests for tags.EnsureUniqueHierarchy
* Fix applying recursive to with clause

The SQL `RECURSIVE` of a `WITH` clause only needs to be applied once,
imediately after the `WITH`. So this fixes the query building to do just
that, automatically applying the `RECURSIVE` keyword when any added with
clause is added as recursive.

* Rename hierarchical root id column
* Rewrite hierarchical filtering for performance

Completely rewrite the hierarchical filtering to optimize for
performance. Doing the recursive query in combination with a complex
query seems to break SQLite optimizing some things which means that the
recursive part might be 2,5 second slower than adding a static
`VALUES()` list. This is mostly noticable in case of the tag hierarchy
where setting an exclusion with any depth (or depth: all) being applied
has this performance impact of 2,5 second. "Include" also suffered this
issue, but some rewritten query by joining in the *_tags table in one
pass and applying a `WHERE x IS NOT NULL` filter did seem to optimize
that case. But that optimization isn't applied to the `IS NULL` filter
of "exclude". Running a simple query beforehand to get all (recursive)
items and then applying them to the query doesn't have this performance
penalty.

* Remove UI references to child studios and tags
* Add parents to tag export
* Support importing of parent relationship for tags
* Assign stable ids to parent / child badges
* Silence Apollo warning on parents/children fields on tags

Silence warning triggered by Apollo GraphQL by explicitly instructing it
to use the incoming parents/children values. By default it already does
this, but it triggers a warning as it might be unintended that it uses
the incoming values (instead of for example merging both arrays).
Setting merge to false still applies the same behaviour (use only
incoming values) but silences the warning as it's explicitly configured
to work like this.

* Rework detecting unique tag hierarchy

Completely rework the unique tag hierarchy to detect invalid hierarchies
for which a tag is "added in the middle". So when there are tags A <- B
and A <- C, you could previously edit tag B and add tag C as a sub tag
without it being noticed as parent A being applied twice (to tag C).
While afterwards saving tag C would fail as tag A was applied as parent
twice. The updated code correctly detects this scenario as well.

Furthermore the error messaging has been reworked a bit and the message
now mentions both the direct parent / sub tag as well as the tag which
would results in the error. So in aboves example it would now show the
message that tag C can't be applied because tag A already is a parent.

* Update relations on cached tags when needed

Update the relations on cached tags when a tag is created / updated /
deleted so these always reflect the correct state. Otherwise (re)opening
a tag might still show the old relations untill the page is fully
reloaded or the list is navigated. But this obviously is strange when
you for example have tag A, create or update tag B to have a relation to
tag A, and from tags B page click through to tag A and it doesn't show
that it is linked to tag B.
2021-09-09 14:58:43 +10:00
WithoutPants c70faa2a53
Tag aliases (#1412)
* Add Tag Update/UpdateFull
* Tag alias implementation
* Refactor tag page
* Add aliases in UI
* Include tag aliases in q filter
* Include aliases in tag select
* Add aliases to auto-tagger
* Use aliases in scraper
* Add tag aliases for filename parser
2021-05-26 14:36:05 +10:00
WithoutPants 1e04deb3d4
Data layer restructuring (#997)
* Move query builders to sqlite package
* Add transaction system
* Wrap model resolvers in transaction
* Add error return value for StringSliceToIntSlice
* Update/refactor mutation resolvers
* Convert query builders
* Remove unused join types
* Add stash id unit tests
* Use WAL journal mode
2021-01-18 12:23:20 +11:00
WithoutPants aca2c7c5f4
Images section (#813)
* Add new configuration options
* Refactor scan/clean
* Schema changes
* Add details to galleries
* Remove redundant code
* Refine thumbnail generation
* Gallery overhaul
* Don't allow modifying zip gallery images
* Show gallery card overlays
* Hide zoom slider when not in grid mode
2020-10-13 10:12:46 +11:00
WithoutPants 8866670e53
Add partial import functionality (#812) 2020-09-20 18:36:02 +10:00
WithoutPants 03d4826c85
Selective export (#770) 2020-09-15 17:28:53 +10:00