mirror of https://github.com/stashapp/stash.git
Fix sprite vtt panic (#718)
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711fadcffd
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470a2b5833
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@ -306,15 +306,19 @@ func SceneCtx(next http.Handler) http.Handler {
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sceneID, _ := strconv.Atoi(sceneIdentifierQueryParam)
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var scene *models.Scene
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var err error
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qb := models.NewSceneQueryBuilder()
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if sceneID == 0 {
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scene, err = qb.FindByChecksum(sceneIdentifierQueryParam)
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// determine checksum/os by the length of the query param
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if len(sceneIdentifierQueryParam) == 32 {
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scene, _ = qb.FindByChecksum(sceneIdentifierQueryParam)
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} else {
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scene, _ = qb.FindByOSHash(sceneIdentifierQueryParam)
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}
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} else {
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scene, err = qb.Find(sceneID)
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scene, _ = qb.Find(sceneID)
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}
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if err != nil {
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if scene == nil {
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http.Error(w, http.StatusText(404), 404)
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return
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}
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