From 116f61b6bff2176618db6a9bbc358196403ef7c0 Mon Sep 17 00:00:00 2001 From: InfiniteTF Date: Fri, 24 Jul 2020 01:20:34 +0200 Subject: [PATCH] Fix potential sprite generation segfault (#685) --- pkg/manager/task_generate_sprite.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pkg/manager/task_generate_sprite.go b/pkg/manager/task_generate_sprite.go index 00ad44d28..1f11c5bc2 100644 --- a/pkg/manager/task_generate_sprite.go +++ b/pkg/manager/task_generate_sprite.go @@ -30,11 +30,11 @@ func (t *GenerateSpriteTask) Start(wg *sync.WaitGroup) { imagePath := instance.Paths.Scene.GetSpriteImageFilePath(t.Scene.Checksum) vttPath := instance.Paths.Scene.GetSpriteVttFilePath(t.Scene.Checksum) generator, err := NewSpriteGenerator(*videoFile, imagePath, vttPath, 9, 9) - generator.Overwrite = t.Overwrite if err != nil { logger.Errorf("error creating sprite generator: %s", err.Error()) return } + generator.Overwrite = t.Overwrite if err := generator.Generate(); err != nil { logger.Errorf("error generating sprite: %s", err.Error())