mirror of https://github.com/stashapp/stash.git
Don't delete downloads directory at startup if generated not set (#1098)
* Don't empty directories if generated not set * Rename downloads to download_stage
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@ -67,8 +67,11 @@ func Initialize() *singleton {
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instance.RefreshConfig()
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// clear the downloads and tmp directories
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utils.EmptyDir(instance.Paths.Generated.Downloads)
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utils.EmptyDir(instance.Paths.Generated.Tmp)
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// #1021 - only clear these directories if the generated folder is non-empty
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if config.GetGeneratedPath() != "" {
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utils.EmptyDir(instance.Paths.Generated.Downloads)
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utils.EmptyDir(instance.Paths.Generated.Tmp)
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}
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initFFMPEG()
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})
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@ -29,7 +29,7 @@ func newGeneratedPaths() *generatedPaths {
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gp.Vtt = filepath.Join(config.GetGeneratedPath(), "vtt")
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gp.Markers = filepath.Join(config.GetGeneratedPath(), "markers")
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gp.Transcodes = filepath.Join(config.GetGeneratedPath(), "transcodes")
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gp.Downloads = filepath.Join(config.GetGeneratedPath(), "downloads")
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gp.Downloads = filepath.Join(config.GetGeneratedPath(), "download_stage")
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gp.Tmp = filepath.Join(config.GetGeneratedPath(), "tmp")
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return &gp
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}
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@ -29,6 +29,7 @@
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* Support configurable number of threads for scanning and generation.
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### 🐛 Bug fixes
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* Fixed stash potentially deleting `downloads` directory when first run.
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* Fix sprite generation when generated path has special characters.
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* Prevent studio from being set as its own parent
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* Fixed performer scraper select overlapping search results
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