stash/vendor/gopkg.in/guregu/null.v4/string.go

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File storage rewrite (#2676) * Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
2022-07-13 06:30:54 +00:00
// Package null contains SQL types that consider zero input and null input as separate values,
// with convenient support for JSON and text marshaling.
// Types in this package will always encode to their null value if null.
// Use the zero subpackage if you want zero values and null to be treated the same.
package null
import (
"bytes"
"database/sql"
"encoding/json"
"fmt"
)
// nullBytes is a JSON null literal
var nullBytes = []byte("null")
// String is a nullable string. It supports SQL and JSON serialization.
// It will marshal to null if null. Blank string input will be considered null.
type String struct {
sql.NullString
}
// StringFrom creates a new String that will never be blank.
func StringFrom(s string) String {
return NewString(s, true)
}
// StringFromPtr creates a new String that be null if s is nil.
func StringFromPtr(s *string) String {
if s == nil {
return NewString("", false)
}
return NewString(*s, true)
}
// ValueOrZero returns the inner value if valid, otherwise zero.
func (s String) ValueOrZero() string {
if !s.Valid {
return ""
}
return s.String
}
// NewString creates a new String
func NewString(s string, valid bool) String {
return String{
NullString: sql.NullString{
String: s,
Valid: valid,
},
}
}
// UnmarshalJSON implements json.Unmarshaler.
// It supports string and null input. Blank string input does not produce a null String.
func (s *String) UnmarshalJSON(data []byte) error {
if bytes.Equal(data, nullBytes) {
s.Valid = false
return nil
}
if err := json.Unmarshal(data, &s.String); err != nil {
return fmt.Errorf("null: couldn't unmarshal JSON: %w", err)
}
s.Valid = true
return nil
}
// MarshalJSON implements json.Marshaler.
// It will encode null if this String is null.
func (s String) MarshalJSON() ([]byte, error) {
if !s.Valid {
return []byte("null"), nil
}
return json.Marshal(s.String)
}
// MarshalText implements encoding.TextMarshaler.
// It will encode a blank string when this String is null.
func (s String) MarshalText() ([]byte, error) {
if !s.Valid {
return []byte{}, nil
}
return []byte(s.String), nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
// It will unmarshal to a null String if the input is a blank string.
func (s *String) UnmarshalText(text []byte) error {
s.String = string(text)
s.Valid = s.String != ""
return nil
}
// SetValid changes this String's value and also sets it to be non-null.
func (s *String) SetValid(v string) {
s.String = v
s.Valid = true
}
// Ptr returns a pointer to this String's value, or a nil pointer if this String is null.
func (s String) Ptr() *string {
if !s.Valid {
return nil
}
return &s.String
}
// IsZero returns true for null strings, for potential future omitempty support.
func (s String) IsZero() bool {
return !s.Valid
}
// Equal returns true if both strings have the same value or are both null.
func (s String) Equal(other String) bool {
return s.Valid == other.Valid && (!s.Valid || s.String == other.String)
}