stash/pkg/scene/update.go

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3.6 KiB
Go
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package scene
import (
"context"
"errors"
"fmt"
"time"
"github.com/stashapp/stash/pkg/file"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/utils"
)
type Updater interface {
PartialUpdater
UpdateCover(ctx context.Context, sceneID int, cover []byte) error
}
type PartialUpdater interface {
File storage rewrite (#2676) * Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
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UpdatePartial(ctx context.Context, id int, updatedScene models.ScenePartial) (*models.Scene, error)
}
var ErrEmptyUpdater = errors.New("no fields have been set")
// UpdateSet is used to update a scene and its relationships.
type UpdateSet struct {
ID int
Partial models.ScenePartial
// in future these could be moved into a separate struct and reused
// for a Creator struct
// Not set if nil. Set to []byte{} to clear existing
CoverImage []byte
}
// IsEmpty returns true if there is nothing to update.
func (u *UpdateSet) IsEmpty() bool {
withoutID := u.Partial
return withoutID == models.ScenePartial{} &&
u.CoverImage == nil
}
// Update updates a scene by updating the fields in the Partial field, then
// updates non-nil relationships. Returns an error if there is no work to
// be done.
func (u *UpdateSet) Update(ctx context.Context, qb Updater, screenshotSetter ScreenshotSetter) (*models.Scene, error) {
if u.IsEmpty() {
return nil, ErrEmptyUpdater
}
partial := u.Partial
File storage rewrite (#2676) * Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
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updatedAt := time.Now()
partial.UpdatedAt = models.NewOptionalTime(updatedAt)
File storage rewrite (#2676) * Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
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ret, err := qb.UpdatePartial(ctx, u.ID, partial)
if err != nil {
return nil, fmt.Errorf("error updating scene: %w", err)
}
if u.CoverImage != nil {
if err := qb.UpdateCover(ctx, u.ID, u.CoverImage); err != nil {
return nil, fmt.Errorf("error updating scene cover: %w", err)
}
if err := screenshotSetter.SetScreenshot(ret, u.CoverImage); err != nil {
return nil, fmt.Errorf("error setting scene screenshot: %w", err)
}
}
return ret, nil
}
// UpdateInput converts the UpdateSet into SceneUpdateInput for hook firing purposes.
func (u UpdateSet) UpdateInput() models.SceneUpdateInput {
// ensure the partial ID is set
File storage rewrite (#2676) * Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
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ret := u.Partial.UpdateInput(u.ID)
if u.CoverImage != nil {
// convert back to base64
data := utils.GetBase64StringFromData(u.CoverImage)
ret.CoverImage = &data
}
return ret
}
func AddPerformer(ctx context.Context, qb PartialUpdater, o *models.Scene, performerID int) error {
_, err := qb.UpdatePartial(ctx, o.ID, models.ScenePartial{
PerformerIDs: &models.UpdateIDs{
IDs: []int{performerID},
Mode: models.RelationshipUpdateModeAdd,
},
})
return err
}
func AddTag(ctx context.Context, qb PartialUpdater, o *models.Scene, tagID int) error {
_, err := qb.UpdatePartial(ctx, o.ID, models.ScenePartial{
TagIDs: &models.UpdateIDs{
IDs: []int{tagID},
Mode: models.RelationshipUpdateModeAdd,
},
})
return err
}
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func AddGallery(ctx context.Context, qb PartialUpdater, o *models.Scene, galleryID int) error {
_, err := qb.UpdatePartial(ctx, o.ID, models.ScenePartial{
TagIDs: &models.UpdateIDs{
IDs: []int{galleryID},
Mode: models.RelationshipUpdateModeAdd,
},
})
return err
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}
func (s *Service) AssignFile(ctx context.Context, sceneID int, fileID file.ID) error {
// ensure file isn't a primary file and that it is a video file
f, err := s.File.Find(ctx, fileID)
if err != nil {
return err
}
ff := f[0]
if _, ok := ff.(*file.VideoFile); !ok {
return fmt.Errorf("%s is not a video file", ff.Base().Path)
}
isPrimary, err := s.File.IsPrimary(ctx, fileID)
if err != nil {
return err
}
if isPrimary {
return errors.New("cannot reassign primary file")
}
return s.Repository.AssignFiles(ctx, sceneID, []file.ID{fileID})
}