2021-10-01 01:50:06 +00:00
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// +build ignore
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2021-06-22 22:29:10 +00:00
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package main
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import (
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"bufio"
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"math/rand"
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"os"
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"strings"
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)
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var names map[string]*naming
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type performerNamingConfig struct {
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Male string `yaml:"male"`
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Female string `yaml:"female"`
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Surname string `yaml:"surname"`
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}
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type namingConfig struct {
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Scenes string `yaml:"scenes"`
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Performers performerNamingConfig `yaml:"performers"`
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Galleries string `yaml:"galleries"`
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Studios string `yaml:"studios"`
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Images string `yaml:"images"`
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Tags string `yaml:"tags"`
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}
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type naming struct {
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names []string
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}
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func (n naming) generateName(words int) string {
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var ret []string
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for i := 0; i < words; i++ {
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w := rand.Intn(len(n.names))
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ret = append(ret, n.names[w])
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}
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return strings.Join(ret, " ")
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}
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func createNaming(fn string) (*naming, error) {
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file, err := os.Open(fn)
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if err != nil {
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return nil, err
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}
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defer file.Close()
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ret := &naming{}
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s := bufio.NewScanner(file)
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for s.Scan() {
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ret.names = append(ret.names, s.Text())
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}
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if err := s.Err(); err != nil {
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return nil, err
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}
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return ret, nil
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}
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func initNaming(c config) {
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names = make(map[string]*naming)
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load := func(v string) {
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if names[v] == nil {
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var err error
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names[v], err = createNaming(v)
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if err != nil {
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panic(err)
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}
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}
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}
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n := c.Naming
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load(n.Galleries)
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load(n.Images)
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load(n.Scenes)
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load(n.Studios)
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load(n.Tags)
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load(n.Performers.Female)
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load(n.Performers.Male)
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load(n.Performers.Surname)
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}
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func generatePerformerName() string {
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female := rand.Intn(4) > 0
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wordRand := rand.Intn(100)
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givenNames := 1
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surnames := 1
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if wordRand < 3 {
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givenNames = 2
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} else if wordRand < 26 {
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surnames = 0
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}
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fn := c.Naming.Performers.Female
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if !female {
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fn = c.Naming.Performers.Male
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}
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name := names[fn].generateName(givenNames)
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if surnames > 0 {
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name += " " + names[c.Naming.Performers.Surname].generateName(1)
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}
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return name
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}
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