stash/pkg/file/folder.go

91 lines
2.2 KiB
Go
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File storage rewrite (#2676) * Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
2022-07-13 06:30:54 +00:00
package file
import (
"context"
"fmt"
"path/filepath"
"strings"
File storage rewrite (#2676) * Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
2022-07-13 06:30:54 +00:00
"time"
"github.com/stashapp/stash/pkg/models"
)
// GetOrCreateFolderHierarchy gets the folder for the given path, or creates a folder hierarchy for the given path if one if no existing folder is found.
// Does not create any folders in the file system
func GetOrCreateFolderHierarchy(ctx context.Context, fc models.FolderFinderCreator, path string) (*models.Folder, error) {
// get or create folder hierarchy
folder, err := fc.FindByPath(ctx, path)
if err != nil {
return nil, err
}
if folder == nil {
parentPath := filepath.Dir(path)
parent, err := GetOrCreateFolderHierarchy(ctx, fc, parentPath)
if err != nil {
return nil, err
}
now := time.Now()
folder = &models.Folder{
Path: path,
ParentFolderID: &parent.ID,
DirEntry: models.DirEntry{
// leave mod time empty for now - it will be updated when the folder is scanned
},
CreatedAt: now,
UpdatedAt: now,
}
if err = fc.Create(ctx, folder); err != nil {
return nil, fmt.Errorf("creating folder %s: %w", path, err)
}
}
return folder, nil
}
// TransferZipFolderHierarchy creates the folder hierarchy for zipFileID under newPath, and removes
// ZipFileID from folders under oldPath.
func TransferZipFolderHierarchy(ctx context.Context, folderStore models.FolderReaderWriter, zipFileID models.FileID, oldPath string, newPath string) error {
zipFolders, err := folderStore.FindByZipFileID(ctx, zipFileID)
if err != nil {
return err
}
for _, oldFolder := range zipFolders {
oldZfPath := oldFolder.Path
// sanity check - ignore folders which aren't under oldPath
if !strings.HasPrefix(oldZfPath, oldPath) {
continue
}
relZfPath, err := filepath.Rel(oldPath, oldZfPath)
if err != nil {
return err
}
newZfPath := filepath.Join(newPath, relZfPath)
newFolder, err := GetOrCreateFolderHierarchy(ctx, folderStore, newZfPath)
if err != nil {
return err
}
// add ZipFileID to new folder
newFolder.ZipFileID = &zipFileID
if err = folderStore.Update(ctx, newFolder); err != nil {
return err
}
// remove ZipFileID from old folder
oldFolder.ZipFileID = nil
if err = folderStore.Update(ctx, oldFolder); err != nil {
return err
}
}
return nil
}