spaCy/website/api/vectors.jade

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//- 💫 DOCS > API > VECTORS
include ../_includes/_mixins
p
| Vectors data is kept in the #[code Vectors.data] attribute, which should
| be an instance of #[code numpy.ndarray] (for CPU vectors) or
| #[code cupy.ndarray] (for GPU vectors).
+h(2, "init") Vectors.__init__
+tag method
p
| Create a new vector store. To keep the vector table empty, pass
| #[code width=0]. You can also create the vector table and add
| vectors one by one, or set the vector values directly on initialisation.
+aside-code("Example").
from spacy.vectors import Vectors
from spacy.strings import StringStore
empty_vectors = Vectors(StringStore())
vectors = Vectors([u'cat'], width=300)
vectors[u'cat'] = numpy.random.uniform(-1, 1, (300,))
vector_table = numpy.zeros((3, 300), dtype='f')
vectors = Vectors(StringStore(), data=vector_table)
+table(["Name", "Type", "Description"])
+row
+cell #[code strings]
+cell #[code StringStore] or list
+cell
| List of strings, or a #[+api("stringstore") #[code StringStore]]
| that maps strings to hash values, and vice versa.
+row
+cell #[code data]
+cell #[code.u-break numpy.ndarray[ndim=1, dtype='float32']]
+row
+cell #[code width]
+cell Number of dimensions.
+row("foot")
+cell returns
+cell #[code Vectors]
+cell The newly created object.
+h(2, "getitem") Vectors.__getitem__
+tag method
p
| Get a vector by key. If key is a string, it is hashed to an integer ID
| using the #[code Vectors.strings] table. If the integer key is not found
| in the table, a #[code KeyError] is raised.
+aside-code("Example").
vectors = Vectors(StringStore(), 300)
vectors.add(u'cat', numpy.random.uniform(-1, 1, (300,)))
cat_vector = vectors[u'cat']
+table(["Name", "Type", "Description"])
+row
+cell #[code key]
+cell unicode / int
+cell The key to get the vector for.
+row
+cell returns
+cell #[code.u-break numpy.ndarray[ndim=1, dtype='float32']]
+cell The vector for the key.
+h(2, "setitem") Vectors.__setitem__
+tag method
p
| Set a vector for the given key. If key is a string, it is hashed to an
| integer ID using the #[code Vectors.strings] table.
+aside-code("Example").
vectors = Vectors(StringStore(), 300)
vectors[u'cat'] = numpy.random.uniform(-1, 1, (300,))
+table(["Name", "Type", "Description"])
+row
+cell #[code key]
+cell unicode / int
+cell The key to set the vector for.
+row
+cell #[code vector]
+cell #[code.u-break numpy.ndarray[ndim=1, dtype='float32']]
+cell The vector to set.
+h(2, "iter") Vectors.__iter__
+tag method
p Yield vectors from the table.
+aside-code("Example").
vector_table = numpy.zeros((3, 300), dtype='f')
vectors = Vectors(StringStore(), vector_table)
for vector in vectors:
print(vector)
+table(["Name", "Type", "Description"])
+row("foot")
+cell yields
+cell #[code.u-break numpy.ndarray[ndim=1, dtype='float32']]
+cell A vector from the table.
+h(2, "len") Vectors.__len__
+tag method
p Return the number of vectors that have been assigned.
+aside-code("Example").
vector_table = numpy.zeros((3, 300), dtype='f')
vectors = Vectors(StringStore(), vector_table)
assert len(vectors) == 3
+table(["Name", "Type", "Description"])
+row("foot")
+cell returns
+cell int
+cell The number of vectors in the data.
+h(2, "contains") Vectors.__contains__
+tag method
p
| Check whether a key has a vector entry in the table. If key is a string,
| it is hashed to an integer ID using the #[code Vectors.strings] table.
+aside-code("Example").
vectors = Vectors(StringStore(), 300)
vectors.add(u'cat', numpy.random.uniform(-1, 1, (300,)))
assert u'cat' in vectors
+table(["Name", "Type", "Description"])
+row
+cell #[code key]
+cell unicode / int
+cell The key to check.
+row("foot")
+cell returns
+cell bool
+cell Whether the key has a vector entry.
+h(2, "add") Vectors.add
+tag method
p
| Add a key to the table, optionally setting a vector value as well. If
| key is a string, it is hashed to an integer ID using the
| #[code Vectors.strings] table.
+aside-code("Example").
vectors = Vectors(StringStore(), 300)
vectors.add(u'cat', numpy.random.uniform(-1, 1, (300,)))
+table(["Name", "Type", "Description"])
+row
+cell #[code key]
+cell unicode / int
+cell The key to add.
+row
+cell #[code vector]
+cell #[code.u-break numpy.ndarray[ndim=1, dtype='float32']]
+cell An optional vector to add.
+h(2, "items") Vectors.items
+tag method
p Iterate over #[code (string key, vector)] pairs, in order.
+aside-code("Example").
vectors = Vectors(StringStore(), 300)
vectors.add(u'cat', numpy.random.uniform(-1, 1, (300,)))
for key, vector in vectors.items():
print(key, vector)
+table(["Name", "Type", "Description"])
+row("foot")
+cell yields
+cell tuple
+cell #[code (string key, vector)] pairs, in order.
+h(2, "shape") Vectors.shape
+tag property
p
| Get #[code (rows, dims)] tuples of number of rows and number of
| dimensions in the vector table.
+aside-code("Example").
vectors = Vectors(StringStore(), 300)
vectors.add(u'cat', numpy.random.uniform(-1, 1, (300,)))
rows, dims = vectors.shape
assert rows == 1
assert dims == 300
+table(["Name", "Type", "Description"])
+row("foot")
+cell returns
+cell tuple
+cell #[code (rows, dims)] pairs.
+h(2, "from_glove") Vectors.from_glove
+tag method
p
| Load #[+a("https://nlp.stanford.edu/projects/glove/") GloVe] vectors from
| a directory. Assumes binary format, that the vocab is in a
| #[code vocab.txt], and that vectors are named
| #[code vectors.{size}.[fd].bin], e.g. #[code vectors.128.f.bin] for 128d
| float32 vectors, #[code vectors.300.d.bin] for 300d float64 (double)
| vectors, etc. By default GloVe outputs 64-bit vectors.
+table(["Name", "Type", "Description"])
+row
+cell #[code path]
+cell unicode / #[code Path]
+cell The path to load the GloVe vectors from.
+h(2, "to_disk") Vectors.to_disk
+tag method
p Save the current state to a directory.
+aside-code("Example").
vectors.to_disk('/path/to/vectors')
+table(["Name", "Type", "Description"])
+row
+cell #[code path]
+cell unicode or #[code Path]
+cell
| A path to a directory, which will be created if it doesn't exist.
| Paths may be either strings or #[code Path]-like objects.
+h(2, "from_disk") Vectors.from_disk
+tag method
p Loads state from a directory. Modifies the object in place and returns it.
+aside-code("Example").
vectors = Vectors(StringStore())
vectors.from_disk('/path/to/vectors')
+table(["Name", "Type", "Description"])
+row
+cell #[code path]
+cell unicode or #[code Path]
+cell
| A path to a directory. Paths may be either strings or
| #[code Path]-like objects.
+row("foot")
+cell returns
+cell #[code Vectors]
+cell The modified #[code Vectors] object.
+h(2, "to_bytes") Vectors.to_bytes
+tag method
p Serialize the current state to a binary string.
+aside-code("Example").
vectors_bytes = vectors.to_bytes()
+table(["Name", "Type", "Description"])
+row
+cell #[code **exclude]
+cell -
+cell Named attributes to prevent from being serialized.
+row("foot")
+cell returns
+cell bytes
+cell The serialized form of the #[code Vectors] object.
+h(2, "from_bytes") Vectors.from_bytes
+tag method
p Load state from a binary string.
+aside-code("Example").
fron spacy.vectors import Vectors
vectors_bytes = vectors.to_bytes()
new_vectors = Vectors(StringStore())
new_vectors.from_bytes(vectors_bytes)
+table(["Name", "Type", "Description"])
+row
+cell #[code bytes_data]
+cell bytes
+cell The data to load from.
+row
+cell #[code **exclude]
+cell -
+cell Named attributes to prevent from being loaded.
+row("foot")
+cell returns
+cell #[code Vectors]
+cell The #[code Vectors] object.
+h(2, "attributes") Attributes
+table(["Name", "Type", "Description"])
+row
+cell #[code data]
+cell #[code numpy.ndarray] / #[code cupy.ndarray]
+cell
| Stored vectors data. #[code numpy] is used for CPU vectors,
| #[code cupy] for GPU vectors.
+row
+cell #[code key2row]
+cell dict
+cell
| Dictionary mapping word hashes to rows in the
| #[code Vectors.data] table.
+row
+cell #[code keys]
+cell #[code numpy.ndarray]
+cell
| Array keeping the keys in order, such that
| #[code keys[vectors.key2row[key]] == key]