mirror of https://github.com/explosion/spaCy.git
86 lines
2.1 KiB
Cython
86 lines
2.1 KiB
Cython
from libc.stdint cimport uint32_t
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from cymem.cymem cimport Pool
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from ..tokens cimport TokenC
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cdef struct State:
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TokenC* sent
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int i
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int sent_len
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int stack_len
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cdef int add_dep(State *s, TokenC* head, TokenC* child, int label) except -1
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cdef TokenC* pop_stack(State *s) except NULL
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cdef int push_stack(State *s) except -1
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cdef inline bint has_head(const TokenC* t) nogil:
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return t.head != 0
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cdef inline int get_idx(const State* s, const TokenC* t) nogil:
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return t - s.sent
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cdef inline TokenC* get_n0(const State* s) nogil:
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return &s.sent[s.i]
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cdef inline TokenC* get_n1(const State* s) nogil:
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if s.i < (s.sent_len - 1):
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return &s.sent[s.i+1]
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else:
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return s.sent - 1
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cdef inline TokenC* get_n2(const State* s) nogil:
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return &s.sent[s.i+2]
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cdef inline TokenC* get_s0(const State *s) nogil:
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return s.stack[0]
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cdef inline TokenC* get_s1(const State *s) nogil:
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# Rely on our padding to ensure we don't go out of bounds here
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cdef TokenC** s1 = s.stack - 1
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return s1[0]
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cdef inline TokenC* get_s2(const State *s) nogil:
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# Rely on our padding to ensure we don't go out of bounds here
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cdef TokenC** s2 = s.stack - 2
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return s2[0]
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cdef TokenC* get_right(State* s, TokenC* head, int idx) nogil
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cdef TokenC* get_left(State* s, TokenC* head, int idx) nogil
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cdef inline bint at_eol(const State *s) nogil:
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return s.i >= s.sent_len
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cdef inline bint is_final(const State *s) nogil:
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return at_eol(s) # The stack will be attached to root anyway
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cdef int children_in_buffer(const State *s, const TokenC* target, list gold) except -1
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cdef int head_in_buffer(const State *s, const TokenC* target, list gold) except -1
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cdef int children_in_stack(const State *s, const TokenC* target, list gold) except -1
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cdef int head_in_stack(const State *s, const TokenC*, list gold) except -1
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cdef State* init_state(Pool mem, TokenC* sent, const int sent_length) except NULL
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cdef inline uint32_t _nth_significant_bit(uint32_t bits, int n) nogil:
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cdef int i
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for i in range(32):
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if bits & (1 << i):
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return i
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return 0
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