mirror of https://github.com/explosion/spaCy.git
154 lines
6.1 KiB
Python
154 lines
6.1 KiB
Python
from typing import Optional
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from pathlib import Path
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from wasabi import msg
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import re
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import shutil
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import requests
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from ...util import ensure_path, working_dir
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from .._util import project_cli, Arg, Opt, PROJECT_FILE, load_project_config
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from .._util import get_checksum, download_file, git_checkout, get_git_version
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@project_cli.command("assets")
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def project_assets_cli(
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# fmt: off
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project_dir: Path = Arg(Path.cwd(), help="Path to cloned project. Defaults to current working directory.", exists=True, file_okay=False),
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sparse_checkout: bool = Opt(False, "--sparse", "-S", help="Use sparse checkout for assets provided via Git, to only check out and clone the files needed. Requires Git v22.2+.")
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# fmt: on
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):
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"""Fetch project assets like datasets and pretrained weights. Assets are
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defined in the "assets" section of the project.yml. If a checksum is
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provided in the project.yml, the file is only downloaded if no local file
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with the same checksum exists.
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DOCS: https://nightly.spacy.io/api/cli#project-assets
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"""
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project_assets(project_dir, sparse_checkout=sparse_checkout)
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def project_assets(project_dir: Path, *, sparse_checkout: bool = False) -> None:
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"""Fetch assets for a project using DVC if possible.
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project_dir (Path): Path to project directory.
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"""
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project_path = ensure_path(project_dir)
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config = load_project_config(project_path)
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assets = config.get("assets", {})
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if not assets:
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msg.warn(f"No assets specified in {PROJECT_FILE}", exits=0)
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msg.info(f"Fetching {len(assets)} asset(s)")
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for asset in assets:
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dest = (project_dir / asset["dest"]).resolve()
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checksum = asset.get("checksum")
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if "git" in asset:
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git_err = (
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f"Cloning spaCy project templates requires Git and the 'git' command. "
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f"Make sure it's installed and that the executable is available."
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)
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get_git_version(error=git_err)
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if dest.exists():
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# If there's already a file, check for checksum
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if checksum and checksum == get_checksum(dest):
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msg.good(
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f"Skipping download with matching checksum: {asset['dest']}"
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)
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continue
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else:
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if dest.is_dir():
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shutil.rmtree(dest)
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else:
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dest.unlink()
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git_checkout(
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asset["git"]["repo"],
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asset["git"]["path"],
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dest,
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branch=asset["git"].get("branch"),
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sparse=sparse_checkout,
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)
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else:
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url = asset.get("url")
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if not url:
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# project.yml defines asset without URL that the user has to place
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check_private_asset(dest, checksum)
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continue
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fetch_asset(project_path, url, dest, checksum)
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def check_private_asset(dest: Path, checksum: Optional[str] = None) -> None:
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"""Check and validate assets without a URL (private assets that the user
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has to provide themselves) and give feedback about the checksum.
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dest (Path): Destination path of the asset.
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checksum (Optional[str]): Optional checksum of the expected file.
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"""
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if not Path(dest).exists():
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err = f"No URL provided for asset. You need to add this file yourself: {dest}"
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msg.warn(err)
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else:
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if not checksum:
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msg.good(f"Asset already exists: {dest}")
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elif checksum == get_checksum(dest):
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msg.good(f"Asset exists with matching checksum: {dest}")
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else:
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msg.fail(f"Asset available but with incorrect checksum: {dest}")
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def fetch_asset(
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project_path: Path, url: str, dest: Path, checksum: Optional[str] = None
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) -> None:
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"""Fetch an asset from a given URL or path. If a checksum is provided and a
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local file exists, it's only re-downloaded if the checksum doesn't match.
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project_path (Path): Path to project directory.
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url (str): URL or path to asset.
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checksum (Optional[str]): Optional expected checksum of local file.
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RETURNS (Optional[Path]): The path to the fetched asset or None if fetching
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the asset failed.
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"""
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dest_path = (project_path / dest).resolve()
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if dest_path.exists() and checksum:
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# If there's already a file, check for checksum
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if checksum == get_checksum(dest_path):
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msg.good(f"Skipping download with matching checksum: {dest}")
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return dest_path
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# We might as well support the user here and create parent directories in
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# case the asset dir isn't listed as a dir to create in the project.yml
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if not dest_path.parent.exists():
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dest_path.parent.mkdir(parents=True)
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with working_dir(project_path):
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url = convert_asset_url(url)
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try:
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download_file(url, dest_path)
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msg.good(f"Downloaded asset {dest}")
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except requests.exceptions.RequestException as e:
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if Path(url).exists() and Path(url).is_file():
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# If it's a local file, copy to destination
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shutil.copy(url, str(dest_path))
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msg.good(f"Copied local asset {dest}")
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else:
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msg.fail(f"Download failed: {dest}", e)
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return
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if checksum and checksum != get_checksum(dest_path):
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msg.fail(f"Checksum doesn't match value defined in {PROJECT_FILE}: {dest}")
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def convert_asset_url(url: str) -> str:
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"""Check and convert the asset URL if needed.
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url (str): The asset URL.
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RETURNS (str): The converted URL.
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"""
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# If the asset URL is a regular GitHub URL it's likely a mistake
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if re.match(r"(http(s?)):\/\/github.com", url) and "releases/download" not in url:
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converted = url.replace("github.com", "raw.githubusercontent.com")
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converted = re.sub(r"/(tree|blob)/", "/", converted)
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msg.warn(
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"Downloading from a regular GitHub URL. This will only download "
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"the source of the page, not the actual file. Converting the URL "
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"to a raw URL.",
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converted,
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)
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return converted
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return url
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