mirror of https://github.com/explosion/spaCy.git
96 lines
2.9 KiB
Cython
96 lines
2.9 KiB
Cython
from .typedefs cimport attr_t, hash_t, flags_t, len_t, tag_t
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from .attrs cimport attr_id_t
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from .attrs cimport ID, ORTH, LOWER, NORM, SHAPE, PREFIX, SUFFIX, LENGTH, CLUSTER
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from .structs cimport LexemeC
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from .strings cimport StringStore
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from .vocab cimport Vocab
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from numpy cimport ndarray
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cdef LexemeC EMPTY_LEXEME
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cdef class Lexeme:
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cdef LexemeC* c
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cdef readonly Vocab vocab
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cdef readonly attr_t orth
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@staticmethod
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cdef inline int set_struct_props(Vocab vocab, LexemeC* lex, dict props) except -1:
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lex.length = props['length']
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lex.orth = vocab.strings[props['orth']]
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lex.lower = vocab.strings[props['lower']]
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lex.norm = vocab.strings[props['norm']]
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lex.shape = vocab.strings[props['shape']]
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lex.prefix = vocab.strings[props['prefix']]
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lex.suffix = vocab.strings[props['suffix']]
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lex.cluster = props['cluster']
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lex.prob = props['prob']
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lex.sentiment = props['sentiment']
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lex.flags = props['flags']
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@staticmethod
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cdef inline attr_t get_struct_attr(const LexemeC* lex, attr_id_t feat_name) nogil:
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if feat_name < (sizeof(flags_t) * 8):
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if Lexeme.check_flag(lex, feat_name):
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return 1
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else:
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return 0
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elif feat_name == ID:
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return lex.id
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elif feat_name == ORTH:
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return lex.orth
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elif feat_name == LOWER:
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return lex.lower
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elif feat_name == NORM:
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return lex.norm
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elif feat_name == SHAPE:
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return lex.shape
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elif feat_name == PREFIX:
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return lex.prefix
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elif feat_name == SUFFIX:
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return lex.suffix
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elif feat_name == LENGTH:
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return lex.length
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elif feat_name == CLUSTER:
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return lex.cluster
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else:
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return 0
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@staticmethod
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cdef inline void set_struct_attr(LexemeC* lex, attr_id_t name, attr_t value) nogil:
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if name < (sizeof(flags_t) * 8):
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Lexeme.set_flag(lex, name, value)
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elif name == ID:
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lex.id = value
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elif name == LOWER:
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lex.lower = value
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elif name == NORM:
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lex.norm = value
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elif name == SHAPE:
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lex.shape = value
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elif name == PREFIX:
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lex.prefix = value
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elif name == SUFFIX:
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lex.suffix = value
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elif name == CLUSTER:
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lex.cluster = value
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@staticmethod
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cdef inline bint check_flag(const LexemeC* lexeme, attr_id_t flag_id) nogil:
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if lexeme.flags & (1 << flag_id):
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return True
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else:
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return False
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@staticmethod
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cdef inline bint set_flag(LexemeC* lex, attr_id_t flag_id, int value) nogil:
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cdef flags_t one = 1
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if value:
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lex.flags |= one << flag_id
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else:
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lex.flags &= ~(one << flag_id)
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