mirror of https://github.com/explosion/spaCy.git
* Remove ext files
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@ -1,523 +0,0 @@
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//-----------------------------------------------------------------------------
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// MurmurHash2 was written by Austin Appleby, and is placed in the public
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// domain. The author hereby disclaims copyright to this source code.
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// Note - This code makes a few assumptions about how your machine behaves -
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// 1. We can read a 4-byte value from any address without crashing
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// 2. sizeof(int) == 4
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// And it has a few limitations -
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// 1. It will not work incrementally.
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// 2. It will not produce the same results on little-endian and big-endian
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// machines.
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#include "MurmurHash2.h"
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//-----------------------------------------------------------------------------
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// Platform-specific functions and macros
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// Microsoft Visual Studio
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#if defined(_MSC_VER)
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#define BIG_CONSTANT(x) (x)
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// Other compilers
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#else // defined(_MSC_VER)
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#define BIG_CONSTANT(x) (x##LLU)
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#endif // !defined(_MSC_VER)
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//-----------------------------------------------------------------------------
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uint32_t MurmurHash2 ( const void * key, int len, uint32_t seed )
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{
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// 'm' and 'r' are mixing constants generated offline.
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// They're not really 'magic', they just happen to work well.
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const uint32_t m = 0x5bd1e995;
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const int r = 24;
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// Initialize the hash to a 'random' value
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uint32_t h = seed ^ len;
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// Mix 4 bytes at a time into the hash
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const unsigned char * data = (const unsigned char *)key;
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while(len >= 4)
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{
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uint32_t k = *(uint32_t*)data;
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k *= m;
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k ^= k >> r;
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k *= m;
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h *= m;
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h ^= k;
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data += 4;
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len -= 4;
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}
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// Handle the last few bytes of the input array
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switch(len)
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{
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case 3: h ^= data[2] << 16;
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case 2: h ^= data[1] << 8;
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case 1: h ^= data[0];
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h *= m;
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};
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// Do a few final mixes of the hash to ensure the last few
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// bytes are well-incorporated.
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h ^= h >> 13;
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h *= m;
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h ^= h >> 15;
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return h;
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}
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//-----------------------------------------------------------------------------
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// MurmurHash2, 64-bit versions, by Austin Appleby
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// The same caveats as 32-bit MurmurHash2 apply here - beware of alignment
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// and endian-ness issues if used across multiple platforms.
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// 64-bit hash for 64-bit platforms
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uint64_t MurmurHash64A ( const void * key, int len, uint64_t seed )
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{
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const uint64_t m = BIG_CONSTANT(0xc6a4a7935bd1e995);
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const int r = 47;
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uint64_t h = seed ^ (len * m);
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const uint64_t * data = (const uint64_t *)key;
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const uint64_t * end = data + (len/8);
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while(data != end)
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{
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uint64_t k = *data++;
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k *= m;
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k ^= k >> r;
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k *= m;
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h ^= k;
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h *= m;
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}
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const unsigned char * data2 = (const unsigned char*)data;
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switch(len & 7)
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{
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case 7: h ^= uint64_t(data2[6]) << 48;
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case 6: h ^= uint64_t(data2[5]) << 40;
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case 5: h ^= uint64_t(data2[4]) << 32;
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case 4: h ^= uint64_t(data2[3]) << 24;
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case 3: h ^= uint64_t(data2[2]) << 16;
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case 2: h ^= uint64_t(data2[1]) << 8;
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case 1: h ^= uint64_t(data2[0]);
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h *= m;
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};
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h ^= h >> r;
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h *= m;
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h ^= h >> r;
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return h;
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}
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// 64-bit hash for 32-bit platforms
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uint64_t MurmurHash64B ( const void * key, int len, uint64_t seed )
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{
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const uint32_t m = 0x5bd1e995;
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const int r = 24;
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uint32_t h1 = uint32_t(seed) ^ len;
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uint32_t h2 = uint32_t(seed >> 32);
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const uint32_t * data = (const uint32_t *)key;
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while(len >= 8)
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{
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uint32_t k1 = *data++;
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k1 *= m; k1 ^= k1 >> r; k1 *= m;
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h1 *= m; h1 ^= k1;
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len -= 4;
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uint32_t k2 = *data++;
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k2 *= m; k2 ^= k2 >> r; k2 *= m;
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h2 *= m; h2 ^= k2;
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len -= 4;
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}
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if(len >= 4)
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{
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uint32_t k1 = *data++;
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k1 *= m; k1 ^= k1 >> r; k1 *= m;
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h1 *= m; h1 ^= k1;
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len -= 4;
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}
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switch(len)
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{
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case 3: h2 ^= ((unsigned char*)data)[2] << 16;
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case 2: h2 ^= ((unsigned char*)data)[1] << 8;
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case 1: h2 ^= ((unsigned char*)data)[0];
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h2 *= m;
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};
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h1 ^= h2 >> 18; h1 *= m;
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h2 ^= h1 >> 22; h2 *= m;
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h1 ^= h2 >> 17; h1 *= m;
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h2 ^= h1 >> 19; h2 *= m;
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uint64_t h = h1;
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h = (h << 32) | h2;
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return h;
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}
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//-----------------------------------------------------------------------------
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// MurmurHash2A, by Austin Appleby
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// This is a variant of MurmurHash2 modified to use the Merkle-Damgard
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// construction. Bulk speed should be identical to Murmur2, small-key speed
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// will be 10%-20% slower due to the added overhead at the end of the hash.
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// This variant fixes a minor issue where null keys were more likely to
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// collide with each other than expected, and also makes the function
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// more amenable to incremental implementations.
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#define mmix(h,k) { k *= m; k ^= k >> r; k *= m; h *= m; h ^= k; }
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uint32_t MurmurHash2A ( const void * key, int len, uint32_t seed )
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{
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const uint32_t m = 0x5bd1e995;
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const int r = 24;
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uint32_t l = len;
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const unsigned char * data = (const unsigned char *)key;
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uint32_t h = seed;
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while(len >= 4)
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{
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uint32_t k = *(uint32_t*)data;
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mmix(h,k);
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data += 4;
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len -= 4;
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}
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uint32_t t = 0;
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switch(len)
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{
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case 3: t ^= data[2] << 16;
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case 2: t ^= data[1] << 8;
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case 1: t ^= data[0];
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};
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mmix(h,t);
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mmix(h,l);
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h ^= h >> 13;
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h *= m;
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h ^= h >> 15;
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return h;
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}
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//-----------------------------------------------------------------------------
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// CMurmurHash2A, by Austin Appleby
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// This is a sample implementation of MurmurHash2A designed to work
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// incrementally.
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// Usage -
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// CMurmurHash2A hasher
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// hasher.Begin(seed);
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// hasher.Add(data1,size1);
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// hasher.Add(data2,size2);
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// ...
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// hasher.Add(dataN,sizeN);
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// uint32_t hash = hasher.End()
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class CMurmurHash2A
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{
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public:
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void Begin ( uint32_t seed = 0 )
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{
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m_hash = seed;
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m_tail = 0;
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m_count = 0;
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m_size = 0;
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}
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void Add ( const unsigned char * data, int len )
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{
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m_size += len;
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MixTail(data,len);
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while(len >= 4)
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{
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uint32_t k = *(uint32_t*)data;
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mmix(m_hash,k);
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data += 4;
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len -= 4;
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}
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MixTail(data,len);
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}
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uint32_t End ( void )
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{
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mmix(m_hash,m_tail);
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mmix(m_hash,m_size);
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m_hash ^= m_hash >> 13;
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m_hash *= m;
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m_hash ^= m_hash >> 15;
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return m_hash;
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}
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private:
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static const uint32_t m = 0x5bd1e995;
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static const int r = 24;
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void MixTail ( const unsigned char * & data, int & len )
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{
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while( len && ((len<4) || m_count) )
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{
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m_tail |= (*data++) << (m_count * 8);
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m_count++;
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len--;
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if(m_count == 4)
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{
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mmix(m_hash,m_tail);
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m_tail = 0;
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m_count = 0;
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}
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}
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}
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uint32_t m_hash;
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uint32_t m_tail;
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uint32_t m_count;
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uint32_t m_size;
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};
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//-----------------------------------------------------------------------------
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// MurmurHashNeutral2, by Austin Appleby
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// Same as MurmurHash2, but endian- and alignment-neutral.
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// Half the speed though, alas.
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uint32_t MurmurHashNeutral2 ( const void * key, int len, uint32_t seed )
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{
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const uint32_t m = 0x5bd1e995;
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const int r = 24;
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uint32_t h = seed ^ len;
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const unsigned char * data = (const unsigned char *)key;
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while(len >= 4)
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{
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uint32_t k;
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k = data[0];
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k |= data[1] << 8;
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k |= data[2] << 16;
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k |= data[3] << 24;
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k *= m;
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k ^= k >> r;
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k *= m;
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h *= m;
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h ^= k;
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data += 4;
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len -= 4;
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}
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switch(len)
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{
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case 3: h ^= data[2] << 16;
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case 2: h ^= data[1] << 8;
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case 1: h ^= data[0];
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h *= m;
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};
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h ^= h >> 13;
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h *= m;
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h ^= h >> 15;
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return h;
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}
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//-----------------------------------------------------------------------------
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// MurmurHashAligned2, by Austin Appleby
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// Same algorithm as MurmurHash2, but only does aligned reads - should be safer
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// on certain platforms.
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// Performance will be lower than MurmurHash2
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#define MIX(h,k,m) { k *= m; k ^= k >> r; k *= m; h *= m; h ^= k; }
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uint32_t MurmurHashAligned2 ( const void * key, int len, uint32_t seed )
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{
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const uint32_t m = 0x5bd1e995;
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const int r = 24;
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const unsigned char * data = (const unsigned char *)key;
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uint32_t h = seed ^ len;
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int align = (uint64_t)data & 3;
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if(align && (len >= 4))
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{
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// Pre-load the temp registers
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uint32_t t = 0, d = 0;
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switch(align)
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{
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case 1: t |= data[2] << 16;
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case 2: t |= data[1] << 8;
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case 3: t |= data[0];
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}
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t <<= (8 * align);
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data += 4-align;
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len -= 4-align;
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int sl = 8 * (4-align);
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int sr = 8 * align;
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// Mix
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while(len >= 4)
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{
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d = *(uint32_t *)data;
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t = (t >> sr) | (d << sl);
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uint32_t k = t;
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MIX(h,k,m);
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t = d;
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data += 4;
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len -= 4;
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}
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// Handle leftover data in temp registers
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d = 0;
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if(len >= align)
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{
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switch(align)
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{
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case 3: d |= data[2] << 16;
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case 2: d |= data[1] << 8;
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case 1: d |= data[0];
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}
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uint32_t k = (t >> sr) | (d << sl);
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MIX(h,k,m);
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data += align;
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len -= align;
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//----------
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// Handle tail bytes
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switch(len)
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{
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case 3: h ^= data[2] << 16;
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case 2: h ^= data[1] << 8;
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case 1: h ^= data[0];
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h *= m;
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};
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}
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else
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{
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switch(len)
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{
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case 3: d |= data[2] << 16;
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case 2: d |= data[1] << 8;
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case 1: d |= data[0];
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case 0: h ^= (t >> sr) | (d << sl);
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h *= m;
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}
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}
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h ^= h >> 13;
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h *= m;
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h ^= h >> 15;
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return h;
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}
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else
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{
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while(len >= 4)
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{
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uint32_t k = *(uint32_t *)data;
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MIX(h,k,m);
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data += 4;
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len -= 4;
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}
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//----------
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// Handle tail bytes
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switch(len)
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{
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case 3: h ^= data[2] << 16;
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case 2: h ^= data[1] << 8;
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case 1: h ^= data[0];
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h *= m;
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};
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h ^= h >> 13;
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h *= m;
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h ^= h >> 15;
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return h;
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}
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}
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//-----------------------------------------------------------------------------
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@ -1,39 +0,0 @@
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//-----------------------------------------------------------------------------
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// MurmurHash2 was written by Austin Appleby, and is placed in the public
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// domain. The author hereby disclaims copyright to this source code.
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#ifndef _MURMURHASH2_H_
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#define _MURMURHASH2_H_
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//-----------------------------------------------------------------------------
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// Platform-specific functions and macros
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// Microsoft Visual Studio
|
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|
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#if defined(_MSC_VER)
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|
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typedef unsigned char uint8_t;
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typedef unsigned long uint32_t;
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typedef unsigned __int64 uint64_t;
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// Other compilers
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#else // defined(_MSC_VER)
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#include <stdint.h>
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#endif // !defined(_MSC_VER)
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//-----------------------------------------------------------------------------
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uint32_t MurmurHash2 ( const void * key, int len, uint32_t seed );
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uint64_t MurmurHash64A ( const void * key, int len, uint64_t seed );
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uint64_t MurmurHash64B ( const void * key, int len, uint64_t seed );
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uint32_t MurmurHash2A ( const void * key, int len, uint32_t seed );
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uint32_t MurmurHashNeutral2 ( const void * key, int len, uint32_t seed );
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uint32_t MurmurHashAligned2 ( const void * key, int len, uint32_t seed );
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//-----------------------------------------------------------------------------
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||||
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#endif // _MURMURHASH2_H_
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|
|
@ -1,346 +0,0 @@
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//-----------------------------------------------------------------------------
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||||
// MurmurHash3 was written by Austin Appleby, and is placed in the public
|
||||
// domain. The author hereby disclaims copyright to this source code.
|
||||
|
||||
// Note - The x86 and x64 versions do _not_ produce the same results, as the
|
||||
// algorithms are optimized for their respective platforms. You can still
|
||||
// compile and run any of them on any platform, but your performance with the
|
||||
// non-native version will be less than optimal.
|
||||
|
||||
#include "MurmurHash3.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Platform-specific functions and macros
|
||||
|
||||
// Microsoft Visual Studio
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
|
||||
#define FORCE_INLINE __forceinline
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#define ROTL32(x,y) _rotl(x,y)
|
||||
#define ROTL64(x,y) _rotl64(x,y)
|
||||
|
||||
#define BIG_CONSTANT(x) (x)
|
||||
|
||||
// Other compilers
|
||||
|
||||
#else // defined(_MSC_VER)
|
||||
|
||||
#if defined(GNUC) && ((GNUC > 4) || (GNUC == 4 && GNUC_MINOR >= 4))
|
||||
|
||||
/* gcc version >= 4.4 4.1 = RHEL 5, 4.4 = RHEL 6.
|
||||
* Don't inline for RHEL 5 gcc which is 4.1 */
|
||||
#define FORCE_INLINE attribute((always_inline))
|
||||
|
||||
#else
|
||||
|
||||
#define FORCE_INLINE
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
inline uint32_t rotl32 ( uint32_t x, int8_t r )
|
||||
{
|
||||
return (x << r) | (x >> (32 - r));
|
||||
}
|
||||
|
||||
inline uint64_t rotl64 ( uint64_t x, int8_t r )
|
||||
{
|
||||
return (x << r) | (x >> (64 - r));
|
||||
}
|
||||
|
||||
#define ROTL32(x,y) rotl32(x,y)
|
||||
#define ROTL64(x,y) rotl64(x,y)
|
||||
|
||||
#define BIG_CONSTANT(x) (x##LLU)
|
||||
|
||||
#endif // !defined(_MSC_VER)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Block read - if your platform needs to do endian-swapping or can only
|
||||
// handle aligned reads, do the conversion here
|
||||
|
||||
FORCE_INLINE uint32_t getblock ( const uint32_t * p, int i )
|
||||
{
|
||||
return p[i];
|
||||
}
|
||||
|
||||
FORCE_INLINE uint64_t getblock ( const uint64_t * p, int i )
|
||||
{
|
||||
return p[i];
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Finalization mix - force all bits of a hash block to avalanche
|
||||
|
||||
FORCE_INLINE uint32_t fmix ( uint32_t h )
|
||||
{
|
||||
h ^= h >> 16;
|
||||
h *= 0x85ebca6b;
|
||||
h ^= h >> 13;
|
||||
h *= 0xc2b2ae35;
|
||||
h ^= h >> 16;
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
//----------
|
||||
|
||||
FORCE_INLINE uint64_t fmix ( uint64_t k )
|
||||
{
|
||||
k ^= k >> 33;
|
||||
k *= BIG_CONSTANT(0xff51afd7ed558ccd);
|
||||
k ^= k >> 33;
|
||||
k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
|
||||
k ^= k >> 33;
|
||||
|
||||
return k;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void MurmurHash3_x86_32 ( const void * key, int len,
|
||||
uint32_t seed, void * out )
|
||||
{
|
||||
const uint8_t * data = (const uint8_t*)key;
|
||||
const int nblocks = len / 4;
|
||||
|
||||
uint32_t h1 = seed;
|
||||
|
||||
uint32_t c1 = 0xcc9e2d51;
|
||||
uint32_t c2 = 0x1b873593;
|
||||
|
||||
//----------
|
||||
// body
|
||||
|
||||
const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
|
||||
|
||||
for(int i = -nblocks; i; i++)
|
||||
{
|
||||
uint32_t k1 = getblock(blocks,i);
|
||||
|
||||
k1 *= c1;
|
||||
k1 = ROTL32(k1,15);
|
||||
k1 *= c2;
|
||||
|
||||
h1 ^= k1;
|
||||
h1 = ROTL32(h1,13);
|
||||
h1 = h1*5+0xe6546b64;
|
||||
}
|
||||
|
||||
//----------
|
||||
// tail
|
||||
|
||||
const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
|
||||
|
||||
uint32_t k1 = 0;
|
||||
|
||||
switch(len & 3)
|
||||
{
|
||||
case 3: k1 ^= tail[2] << 16;
|
||||
case 2: k1 ^= tail[1] << 8;
|
||||
case 1: k1 ^= tail[0];
|
||||
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
|
||||
};
|
||||
|
||||
//----------
|
||||
// finalization
|
||||
|
||||
h1 ^= len;
|
||||
|
||||
h1 = fmix(h1);
|
||||
|
||||
*(uint32_t*)out = h1;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void MurmurHash3_x86_128 ( const void * key, const int len,
|
||||
uint32_t seed, void * out )
|
||||
{
|
||||
const uint8_t * data = (const uint8_t*)key;
|
||||
const int nblocks = len / 16;
|
||||
|
||||
uint32_t h1 = seed;
|
||||
uint32_t h2 = seed;
|
||||
uint32_t h3 = seed;
|
||||
uint32_t h4 = seed;
|
||||
|
||||
uint32_t c1 = 0x239b961b;
|
||||
uint32_t c2 = 0xab0e9789;
|
||||
uint32_t c3 = 0x38b34ae5;
|
||||
uint32_t c4 = 0xa1e38b93;
|
||||
|
||||
//----------
|
||||
// body
|
||||
|
||||
const uint32_t * blocks = (const uint32_t *)(data + nblocks*16);
|
||||
|
||||
for(int i = -nblocks; i; i++)
|
||||
{
|
||||
uint32_t k1 = getblock(blocks,i*4+0);
|
||||
uint32_t k2 = getblock(blocks,i*4+1);
|
||||
uint32_t k3 = getblock(blocks,i*4+2);
|
||||
uint32_t k4 = getblock(blocks,i*4+3);
|
||||
|
||||
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
|
||||
|
||||
h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b;
|
||||
|
||||
k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
|
||||
|
||||
h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747;
|
||||
|
||||
k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
|
||||
|
||||
h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35;
|
||||
|
||||
k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
|
||||
|
||||
h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
|
||||
}
|
||||
|
||||
//----------
|
||||
// tail
|
||||
|
||||
const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
|
||||
|
||||
uint32_t k1 = 0;
|
||||
uint32_t k2 = 0;
|
||||
uint32_t k3 = 0;
|
||||
uint32_t k4 = 0;
|
||||
|
||||
switch(len & 15)
|
||||
{
|
||||
case 15: k4 ^= tail[14] << 16;
|
||||
case 14: k4 ^= tail[13] << 8;
|
||||
case 13: k4 ^= tail[12] << 0;
|
||||
k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
|
||||
|
||||
case 12: k3 ^= tail[11] << 24;
|
||||
case 11: k3 ^= tail[10] << 16;
|
||||
case 10: k3 ^= tail[ 9] << 8;
|
||||
case 9: k3 ^= tail[ 8] << 0;
|
||||
k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
|
||||
|
||||
case 8: k2 ^= tail[ 7] << 24;
|
||||
case 7: k2 ^= tail[ 6] << 16;
|
||||
case 6: k2 ^= tail[ 5] << 8;
|
||||
case 5: k2 ^= tail[ 4] << 0;
|
||||
k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
|
||||
|
||||
case 4: k1 ^= tail[ 3] << 24;
|
||||
case 3: k1 ^= tail[ 2] << 16;
|
||||
case 2: k1 ^= tail[ 1] << 8;
|
||||
case 1: k1 ^= tail[ 0] << 0;
|
||||
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
|
||||
};
|
||||
|
||||
//----------
|
||||
// finalization
|
||||
|
||||
h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;
|
||||
|
||||
h1 += h2; h1 += h3; h1 += h4;
|
||||
h2 += h1; h3 += h1; h4 += h1;
|
||||
|
||||
h1 = fmix(h1);
|
||||
h2 = fmix(h2);
|
||||
h3 = fmix(h3);
|
||||
h4 = fmix(h4);
|
||||
|
||||
h1 += h2; h1 += h3; h1 += h4;
|
||||
h2 += h1; h3 += h1; h4 += h1;
|
||||
|
||||
((uint32_t*)out)[0] = h1;
|
||||
((uint32_t*)out)[1] = h2;
|
||||
((uint32_t*)out)[2] = h3;
|
||||
((uint32_t*)out)[3] = h4;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void MurmurHash3_x64_128 ( const void * key, const int len,
|
||||
const uint32_t seed, void * out )
|
||||
{
|
||||
const uint8_t * data = (const uint8_t*)key;
|
||||
const int nblocks = len / 16;
|
||||
|
||||
uint64_t h1 = seed;
|
||||
uint64_t h2 = seed;
|
||||
|
||||
uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
|
||||
uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
|
||||
|
||||
//----------
|
||||
// body
|
||||
|
||||
const uint64_t * blocks = (const uint64_t *)(data);
|
||||
|
||||
for(int i = 0; i < nblocks; i++)
|
||||
{
|
||||
uint64_t k1 = getblock(blocks,i*2+0);
|
||||
uint64_t k2 = getblock(blocks,i*2+1);
|
||||
|
||||
k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
|
||||
|
||||
h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
|
||||
|
||||
k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
|
||||
|
||||
h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
|
||||
}
|
||||
|
||||
//----------
|
||||
// tail
|
||||
|
||||
const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
|
||||
|
||||
uint64_t k1 = 0;
|
||||
uint64_t k2 = 0;
|
||||
|
||||
switch(len & 15)
|
||||
{
|
||||
case 15: k2 ^= uint64_t(tail[14]) << 48;
|
||||
case 14: k2 ^= uint64_t(tail[13]) << 40;
|
||||
case 13: k2 ^= uint64_t(tail[12]) << 32;
|
||||
case 12: k2 ^= uint64_t(tail[11]) << 24;
|
||||
case 11: k2 ^= uint64_t(tail[10]) << 16;
|
||||
case 10: k2 ^= uint64_t(tail[ 9]) << 8;
|
||||
case 9: k2 ^= uint64_t(tail[ 8]) << 0;
|
||||
k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
|
||||
|
||||
case 8: k1 ^= uint64_t(tail[ 7]) << 56;
|
||||
case 7: k1 ^= uint64_t(tail[ 6]) << 48;
|
||||
case 6: k1 ^= uint64_t(tail[ 5]) << 40;
|
||||
case 5: k1 ^= uint64_t(tail[ 4]) << 32;
|
||||
case 4: k1 ^= uint64_t(tail[ 3]) << 24;
|
||||
case 3: k1 ^= uint64_t(tail[ 2]) << 16;
|
||||
case 2: k1 ^= uint64_t(tail[ 1]) << 8;
|
||||
case 1: k1 ^= uint64_t(tail[ 0]) << 0;
|
||||
k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
|
||||
};
|
||||
|
||||
//----------
|
||||
// finalization
|
||||
|
||||
h1 ^= len; h2 ^= len;
|
||||
|
||||
h1 += h2;
|
||||
h2 += h1;
|
||||
|
||||
h1 = fmix(h1);
|
||||
h2 = fmix(h2);
|
||||
|
||||
h1 += h2;
|
||||
h2 += h1;
|
||||
|
||||
((uint64_t*)out)[0] = h1;
|
||||
((uint64_t*)out)[1] = h2;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -1,45 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// MurmurHash3 was written by Austin Appleby, and is placed in the public
|
||||
// domain. The author hereby disclaims copyright to this source code.
|
||||
|
||||
#ifndef _MURMURHASH3_H_
|
||||
#define _MURMURHASH3_H_
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Platform-specific functions and macros
|
||||
|
||||
// Microsoft Visual Studio
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
|
||||
typedef unsigned char uint8_t;
|
||||
typedef unsigned long uint32_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
|
||||
// Other compilers
|
||||
|
||||
#else // defined(_MSC_VER)
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#endif // !defined(_MSC_VER)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
void MurmurHash3_x86_32 ( const void * key, int len, uint32_t seed, void * out );
|
||||
|
||||
void MurmurHash3_x86_128 ( const void * key, int len, uint32_t seed, void * out );
|
||||
|
||||
void MurmurHash3_x64_128 ( const void * key, int len, uint32_t seed, void * out );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#endif // _MURMURHASH3_H_
|
|
@ -1,13 +0,0 @@
|
|||
# cython profile=True
|
||||
|
||||
from libc.stdint cimport uint64_t, int64_t
|
||||
|
||||
|
||||
cdef extern from "../include/MurmurHash3.h":
|
||||
void MurmurHash3_x86_32(void * key, uint64_t len, uint64_t seed, void* out) nogil
|
||||
void MurmurHash3_x86_128(void * key, uint64_t len, uint64_t seed, void* out) nogil
|
||||
|
||||
|
||||
cdef extern from "../include/MurmurHash2.h":
|
||||
uint64_t MurmurHash64A(void * key, uint64_t len, int64_t seed) nogil
|
||||
uint64_t MurmurHash64B(void * key, uint64_t len, int64_t seed) nogil
|
|
@ -1 +0,0 @@
|
|||
# cython: profile=True
|
|
@ -1,48 +0,0 @@
|
|||
from libcpp.utility cimport pair
|
||||
from libcpp.vector cimport vector
|
||||
from libc.stdint cimport uint64_t, int64_t
|
||||
|
||||
|
||||
cdef extern from "sparsehash/dense_hash_map" namespace "google":
|
||||
cdef cppclass dense_hash_map[K, D]:
|
||||
K& key_type
|
||||
D& data_type
|
||||
pair[K, D]& value_type
|
||||
uint64_t size_type
|
||||
cppclass iterator:
|
||||
pair[K, D]& operator*() nogil
|
||||
iterator operator++() nogil
|
||||
iterator operator--() nogil
|
||||
bint operator==(iterator) nogil
|
||||
bint operator!=(iterator) nogil
|
||||
iterator begin()
|
||||
iterator end()
|
||||
uint64_t size()
|
||||
uint64_t max_size()
|
||||
bint empty()
|
||||
uint64_t bucket_count()
|
||||
uint64_t bucket_size(uint64_t i)
|
||||
uint64_t bucket(K& key)
|
||||
double max_load_factor()
|
||||
void max_load_vactor(double new_grow)
|
||||
double min_load_factor()
|
||||
double min_load_factor(double new_grow)
|
||||
void set_resizing_parameters(double shrink, double grow)
|
||||
void resize(uint64_t n)
|
||||
void rehash(uint64_t n)
|
||||
dense_hash_map()
|
||||
dense_hash_map(uint64_t n)
|
||||
void swap(dense_hash_map&)
|
||||
pair[iterator, bint] insert(pair[K, D]) nogil
|
||||
void set_empty_key(K&)
|
||||
void set_deleted_key(K& key)
|
||||
void clear_deleted_key()
|
||||
void erase(iterator pos)
|
||||
uint64_t erase(K& k)
|
||||
void erase(iterator first, iterator last)
|
||||
void clear()
|
||||
void clear_no_resize()
|
||||
pair[iterator, iterator] equal_range(K& k)
|
||||
D& operator[](K&) nogil
|
||||
|
||||
|
|
@ -1 +0,0 @@
|
|||
# cython profile=True
|
Loading…
Reference in New Issue