mirror of https://github.com/explosion/spaCy.git
Fix bug when too many entity types. Fixes #2800
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@ -747,7 +747,8 @@ cdef class Parser:
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def transition_batch(self, states, float[:, ::1] scores):
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def transition_batch(self, states, float[:, ::1] scores):
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cdef StateClass state
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cdef StateClass state
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cdef int[500] is_valid # TODO: Unhack
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cdef Pool mem = Pool()
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is_valid = <int*>mem.alloc(self.moves.n_moves, sizeof(int))
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cdef float* c_scores = &scores[0, 0]
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cdef float* c_scores = &scores[0, 0]
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for state in states:
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for state in states:
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self.moves.set_valid(is_valid, state.c)
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self.moves.set_valid(is_valid, state.c)
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@ -0,0 +1,34 @@
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'''Test issue that arises when too many labels are added to NER model.'''
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import random
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from ...lang.en import English
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def train_model(train_data, entity_types):
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nlp = English(pipeline=[])
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ner = nlp.create_pipe("ner")
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nlp.add_pipe(ner)
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for entity_type in list(entity_types):
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ner.add_label(entity_type)
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optimizer = nlp.begin_training()
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# Start training
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for i in range(20):
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losses = {}
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index = 0
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random.shuffle(train_data)
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for statement, entities in train_data:
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nlp.update([statement], [entities], sgd=optimizer, losses=losses, drop=0.5)
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return nlp
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def test_train_with_many_entity_types():
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train_data = []
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train_data.extend([("One sentence", {"entities": []})])
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entity_types = [str(i) for i in range(1000)]
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model = train_model(train_data, entity_types)
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