* Remove deprecated _state module

This commit is contained in:
Matthew Honnibal 2015-06-23 17:19:51 +02:00
parent 9ab9dd2bf7
commit 88f55d136b
2 changed files with 0 additions and 368 deletions

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from libc.stdint cimport uint32_t
from cymem.cymem cimport Pool
from ..structs cimport TokenC, Entity, Constituent
cdef struct State:
TokenC* sent
int* stack
Entity* ent
int i
int sent_len
int stack_len
int ents_len
cdef int add_dep(State *s, const int head, const int child, const int label) except -1
cdef int pop_stack(State *s) except -1
cdef int push_stack(State *s) except -1
cdef bint has_head(const TokenC* t) nogil
cdef inline int get_idx(const State* s, const TokenC* t) nogil:
return t - s.sent
cdef inline TokenC* get_n0(const State* s) nogil:
return &s.sent[s.i]
cdef inline TokenC* get_n1(const State* s) nogil:
if (s.i+1) >= s.sent_len:
return NULL
else:
return &s.sent[s.i+1]
cdef inline TokenC* get_p1(const State* s) nogil:
if s.i < 1:
return NULL
else:
return &s.sent[s.i-1]
cdef inline TokenC* get_p2(const State* s) nogil:
if s.i < 2:
return NULL
else:
return &s.sent[s.i-2]
cdef inline TokenC* get_e0(const State* s) nogil:
if s.ent.end != 0:
return NULL
else:
return &s.sent[s.ent.start]
cdef inline TokenC* get_e1(const State* s) nogil:
if s.ent.end != 0 or s.ent.start >= (s.i + 1):
return NULL
else:
return &s.sent[s.ent.start + 1]
cdef inline TokenC* get_n2(const State* s) nogil:
if (s.i + 2) >= s.sent_len:
return NULL
else:
return &s.sent[s.i+2]
cdef inline TokenC* get_s0(const State *s) nogil:
return &s.sent[s.stack[0]]
cdef inline TokenC* get_s1(const State *s) nogil:
# Rely on our padding to ensure we don't go out of bounds here
return &s.sent[s.stack[-1]]
cdef inline TokenC* get_s2(const State *s) nogil:
# Rely on our padding to ensure we don't go out of bounds here
return &s.sent[s.stack[-2]]
cdef const TokenC* get_right(const State* s, const TokenC* head, const int idx) nogil
cdef const TokenC* get_left(const State* s, const TokenC* head, const int idx) nogil
cdef inline bint at_eol(const State *s) nogil:
return s.i >= s.sent_len
cdef inline bint is_final(const State *s) nogil:
return at_eol(s) and s.stack_len < 2
cdef int children_in_buffer(const State *s, const int head, const int* gold) except -1
cdef int head_in_buffer(const State *s, const int child, const int* gold) except -1
cdef int children_in_stack(const State *s, const int head, const int* gold) except -1
cdef int head_in_stack(const State *s, const int child, const int* gold) except -1
cdef State* new_state(Pool mem, const TokenC* sent, const int sent_length) except NULL
cdef int copy_state(State* dest, const State* src) except -1
cdef int count_left_kids(const TokenC* head) nogil
cdef int count_right_kids(const TokenC* head) nogil

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# cython: profile=True
from libc.string cimport memmove, memcpy
from cymem.cymem cimport Pool
from ..lexeme cimport EMPTY_LEXEME
from ..structs cimport TokenC, Entity, Constituent
DEF PADDING = 5
DEF NON_MONOTONIC = True
cdef int add_dep(State *s, int head, int child, int label) except -1:
if has_head(&s.sent[child]):
del_dep(s, child + s.sent[child].head, child)
cdef int dist = head - child
s.sent[child].head = dist
s.sent[child].dep = label
# Keep a bit-vector tracking child dependencies. If a word has a child at
# offset i from it, set that bit (tracking left and right separately)
if child > head:
s.sent[head].r_kids |= 1 << (-dist)
s.sent[head].r_edge = child - head
# Walk up the tree, setting right edge
n_iter = 0
start = head
while s.sent[head].head != 0:
head += s.sent[head].head
s.sent[head].r_edge = child - head
n_iter += 1
if n_iter >= s.sent_len:
tree = [(i + s.sent[i].head) for i in range(s.sent_len)]
msg = "Error adding dependency (%d, %d). Could not find root of tree: %s"
msg = msg % (start, child, tree)
raise Exception(msg)
else:
s.sent[head].l_kids |= 1 << dist
s.sent[head].l_edge = (child + s.sent[child].l_edge) - head
cdef int del_dep(State *s, int head, int child) except -1:
cdef const TokenC* next_child
cdef int dist = head - child
if child > head:
s.sent[head].r_kids &= ~(1 << (-dist))
next_child = get_right(s, &s.sent[head], 1)
if next_child == NULL:
s.sent[head].r_edge = 0
else:
s.sent[head].r_edge = next_child.r_edge
else:
s.sent[head].l_kids &= ~(1 << dist)
next_child = get_left(s, &s.sent[head], 1)
if next_child == NULL:
s.sent[head].l_edge = 0
else:
s.sent[head].l_edge = next_child.l_edge
cdef int pop_stack(State *s) except -1:
assert s.stack_len >= 1
s.stack_len -= 1
s.stack -= 1
#if s.stack_len == 0 and not at_eol(s):
# push_stack(s)
cdef int push_stack(State *s) except -1:
assert s.i < s.sent_len
s.stack += 1
s.stack[0] = s.i
s.stack_len += 1
s.i += 1
cdef int children_in_buffer(const State *s, int head, const int* gold) except -1:
# Golds holds an array of head offsets --- the head of word i is i - golds[i]
# Iterate over the tokens of the queue, and check whether their gold head is
# our target
cdef int i
cdef int n = 0
for i in range(s.i, s.sent_len):
if gold[i] == head:
n += 1
elif gold[i] == i or gold[i] < head:
break
return n
cdef int head_in_buffer(const State *s, const int child, const int* gold) except -1:
return gold[child] >= s.i
cdef int children_in_stack(const State *s, const int head, const int* gold) except -1:
cdef int i
cdef int n = 0
for i in range(s.stack_len):
if gold[s.stack[-i]] == head:
if NON_MONOTONIC or not has_head(get_s0(s)):
n += 1
return n
cdef int head_in_stack(const State *s, const int child, const int* gold) except -1:
cdef int i
for i in range(s.stack_len):
if gold[child] == s.stack[-i]:
return 1
return 0
cdef bint has_head(const TokenC* t) nogil:
return t.head != 0
cdef const TokenC* get_left(const State* s, const TokenC* head, const int idx) nogil:
return _new_get_left(s, head, idx)
"""
cdef uint32_t kids = head.l_kids
if kids == 0:
return NULL
cdef int offset = _nth_significant_bit(kids, idx)
cdef const TokenC* child = head - offset
if child >= s.sent:
return child
else:
return NULL
"""
cdef const TokenC* get_right(const State* s, const TokenC* head, const int idx) nogil:
return _new_get_right(s, head, idx)
"""
cdef uint32_t kids = head.r_kids
if kids == 0:
return NULL
cdef int offset = _nth_significant_bit(kids, idx)
cdef const TokenC* child = head + offset
if child < (s.sent + s.sent_len):
return child
else:
return NULL
"""
cdef int count_left_kids(const TokenC* head) nogil:
return _popcount(head.l_kids)
cdef int count_right_kids(const TokenC* head) nogil:
return _popcount(head.r_kids)
cdef State* new_state(Pool mem, const TokenC* sent, const int sent_len) except NULL:
cdef int padded_len = sent_len + PADDING + PADDING
cdef State* s = <State*>mem.alloc(1, sizeof(State))
#s.ctnt = <Constituent*>mem.alloc(padded_len, sizeof(Constituent))
s.ent = <Entity*>mem.alloc(padded_len, sizeof(Entity))
s.stack = <int*>mem.alloc(padded_len, sizeof(int))
for i in range(PADDING):
s.stack[i] = -1
#s.ctnt += (PADDING -1)
s.stack += (PADDING - 1)
s.ent += (PADDING - 1)
assert s.stack[0] == -1
state_sent = <TokenC*>mem.alloc(padded_len, sizeof(TokenC))
memcpy(state_sent, sent - PADDING, padded_len * sizeof(TokenC))
s.sent = state_sent + PADDING
s.stack_len = 0
s.i = 0
s.sent_len = sent_len
return s
cdef int copy_state(State* dest, const State* src) except -1:
cdef int i
# Copy stack --- remember stack uses pointer arithmetic, so stack[-stack_len]
# is the last word of the stack.
dest.stack += (src.stack_len - dest.stack_len)
for i in range(src.stack_len):
dest.stack[-i] = src.stack[-i]
dest.stack_len = src.stack_len
# Copy sentence (i.e. the parse), up to and including word i.
if src.i > dest.i:
memcpy(dest.sent, src.sent, sizeof(TokenC) * (src.i+1))
else:
memcpy(dest.sent, src.sent, sizeof(TokenC) * (dest.i+1))
dest.i = src.i
# Copy assigned entities --- also pointer arithmetic
dest.ent += (src.ents_len - dest.ents_len)
for i in range(src.ents_len):
dest.ent[-i] = src.ent[-i]
dest.ents_len = src.ents_len
# From https://en.wikipedia.org/wiki/Hamming_weight
cdef inline uint32_t _popcount(uint32_t x) nogil:
"""Find number of non-zero bits."""
cdef uint32_t count = 0
while x != 0:
x &= x - 1
count += 1
return count
cdef inline uint32_t _nth_significant_bit(uint32_t bits, int n) nogil:
cdef uint32_t i
for i in range(32):
if bits & (1 << i):
n -= 1
if n < 1:
return i
return 0
cdef const TokenC* _new_get_left(const State* s, const TokenC* target, int idx) nogil:
if idx < 1:
return NULL
cdef const TokenC* ptr = s.sent
while ptr < target:
# If this head is still to the right of us, we can skip to it
# No token that's between this token and this head could be our
# child.
if (ptr.head >= 1) and (ptr + ptr.head) < target:
ptr += ptr.head
elif ptr + ptr.head == target:
idx -= 1
if idx == 0:
return ptr
ptr += 1
else:
ptr += 1
return NULL
cdef const TokenC* _new_get_right(const State* s, const TokenC* target, int idx) nogil:
if idx < 1:
return NULL
cdef const TokenC* ptr = s.sent + (s.sent_len - 1)
while ptr > target:
# If this head is still to the right of us, we can skip to it
# No token that's between this token and this head could be our
# child.
if (ptr.head < 0) and ((ptr + ptr.head) > target):
ptr += ptr.head
elif ptr + ptr.head == target:
idx -= 1
if idx == 0:
return ptr
ptr -= 1
else:
ptr -= 1
return NULL