mirror of https://github.com/explosion/spaCy.git
* Refactor TransitionSystem, adding set_valid method
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bd82a49994
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0786d9b3c7
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@ -44,10 +44,6 @@ MOVE_NAMES[CONSTITUENT] = 'C'
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MOVE_NAMES[ADJUST] = 'A'
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cdef do_func_t[N_MOVES] do_funcs
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cdef get_cost_func_t[N_MOVES] get_cost_funcs
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cdef class ArcEager(TransitionSystem):
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@classmethod
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def get_labels(cls, gold_parses):
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@ -107,8 +103,27 @@ cdef class ArcEager(TransitionSystem):
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t.clas = clas
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t.move = move
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t.label = label
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t.do = do_funcs[move]
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t.get_cost = get_cost_funcs[move]
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if move == SHIFT:
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t.do = _do_shift
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t.get_cost = _shift_cost
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elif move == REDUCE:
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t.do = _do_reduce
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t.get_cost = _reduce_cost
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elif move == LEFT:
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t.do = _do_left
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t.get_cost = _left_cost
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elif move == RIGHT:
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t.do = _do_right
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t.get_cost = _right_cost
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elif move == BREAK:
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t.get_cost = _break_cost
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elif move == CONSTITUENT:
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t.get_cost = _constituent_cost
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elif move == ADJUST:
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t.do = _do_adjust
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t.get_cost = _adjust_cost
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else:
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raise Exception(move)
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return t
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cdef int initialize_state(self, State* state) except -1:
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@ -120,7 +135,7 @@ cdef class ArcEager(TransitionSystem):
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if state.sent[i].head == 0 and state.sent[i].dep == 0:
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state.sent[i].dep = root_label
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cdef bint* get_valid(self, const State* s) except NULL:
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cdef int set_valid(self, bint* output, const State* s) except -1:
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cdef bint[N_MOVES] is_valid
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is_valid[SHIFT] = _can_shift(s)
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is_valid[REDUCE] = _can_reduce(s)
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@ -131,8 +146,7 @@ cdef class ArcEager(TransitionSystem):
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is_valid[ADJUST] = _can_adjust(s)
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cdef int i
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for i in range(self.n_moves):
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self._is_valid[i] = is_valid[self.c[i].move]
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return self._is_valid
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output[i] = is_valid[self.c[i].move]
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cdef Transition best_valid(self, const weight_t* scores, const State* s) except *:
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cdef bint[N_MOVES] is_valid
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@ -200,52 +214,6 @@ cdef int _do_break(const Transition* self, State* state) except -1:
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if not at_eol(state):
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push_stack(state)
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cdef int _do_constituent(const Transition* self, State* state) except -1:
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return False
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#cdef Constituent* bracket = new_bracket(state.ctnts)
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#bracket.parent = NULL
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#bracket.label = self.label
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#bracket.head = get_s0(state)
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#bracket.length = 0
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#attach(bracket, state.ctnts.stack)
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# Attach rightward children. They're in the brackets array somewhere
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# between here and B0.
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#cdef Constituent* node
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#cdef const TokenC* node_gov
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#for i in range(1, bracket - state.ctnts.stack):
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# node = bracket - i
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# node_gov = node.head + node.head.head
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# if node_gov == bracket.head:
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# attach(bracket, node)
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cdef int _do_adjust(const Transition* self, State* state) except -1:
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return False
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#cdef Constituent* b0 = state.ctnts.stack[0]
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#cdef Constituent* b1 = state.ctnts.stack[1]
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#assert (b1.head + b1.head.head) == b0.head
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#assert b0.head < b1.head
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#assert b0 < b1
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#attach(b0, b1)
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## Pop B1 from stack, but keep B0 on top
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#state.ctnts.stack -= 1
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#state.ctnts.stack[0] = b0
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do_funcs[SHIFT] = _do_shift
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do_funcs[REDUCE] = _do_reduce
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do_funcs[LEFT] = _do_left
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do_funcs[RIGHT] = _do_right
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do_funcs[BREAK] = _do_break
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do_funcs[CONSTITUENT] = _do_constituent
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do_funcs[ADJUST] = _do_adjust
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cdef int _shift_cost(const Transition* self, const State* s, GoldParse gold) except -1:
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if not _can_shift(s):
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return 9000
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@ -257,7 +225,6 @@ cdef int _shift_cost(const Transition* self, const State* s, GoldParse gold) exc
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cost += 1
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return cost
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cdef int _right_cost(const Transition* self, const State* s, GoldParse gold) except -1:
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if not _can_right(s):
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return 9000
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@ -322,6 +289,77 @@ cdef int _break_cost(const Transition* self, const State* s, GoldParse gold) exc
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return cost
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cdef inline bint _can_shift(const State* s) nogil:
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return not at_eol(s)
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cdef inline bint _can_right(const State* s) nogil:
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return s.stack_len >= 1 and not at_eol(s)
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cdef inline bint _can_left(const State* s) nogil:
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if NON_MONOTONIC:
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return s.stack_len >= 1 #and not missing_brackets(s)
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else:
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return s.stack_len >= 1 and not has_head(get_s0(s))
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cdef inline bint _can_reduce(const State* s) nogil:
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if NON_MONOTONIC:
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return s.stack_len >= 2 #and not missing_brackets(s)
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else:
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return s.stack_len >= 2 and has_head(get_s0(s))
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cdef inline bint _can_break(const State* s) nogil:
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cdef int i
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if not USE_BREAK:
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return False
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elif at_eol(s):
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return False
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#elif NON_MONOTONIC:
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# return True
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else:
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# In the Break transition paper, they have this constraint that prevents
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# Break if stack is disconnected. But, if we're doing non-monotonic parsing,
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# we prefer to relax this constraint. This is helpful in parsing whole
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# documents, because then we don't get stuck with words on the stack.
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seen_headless = False
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for i in range(s.stack_len):
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if s.sent[s.stack[-i]].head == 0:
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if seen_headless:
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return False
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else:
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seen_headless = True
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# TODO: Constituency constraints
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return True
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cdef inline bint _can_constituent(const State* s) nogil:
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if s.stack_len < 1:
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return False
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return False
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#else:
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# # If all stack elements are popped, can't constituent
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# for i in range(s.ctnts.stack_len):
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# if not s.ctnts.is_popped[-i]:
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# return True
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# else:
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# return False
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cdef inline bint _can_adjust(const State* s) nogil:
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return False
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#if s.ctnts.stack_len < 2:
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# return False
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#cdef const Constituent* b1 = s.ctnts.stack[-1]
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#cdef const Constituent* b0 = s.ctnts.stack[0]
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#if (b1.head + b1.head.head) != b0.head:
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# return False
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#elif b0.head >= b1.head:
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# return False
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#elif b0 >= b1:
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# return False
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cdef int _constituent_cost(const Transition* self, const State* s, GoldParse gold) except -1:
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if not _can_constituent(s):
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return 9000
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@ -350,7 +388,6 @@ cdef int _constituent_cost(const Transition* self, const State* s, GoldParse gol
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# loss = 1 # If we see the start position, set loss to 1
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#return loss
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cdef int _adjust_cost(const Transition* self, const State* s, GoldParse gold) except -1:
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if not _can_adjust(s):
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return 9000
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@ -383,85 +420,37 @@ cdef int _adjust_cost(const Transition* self, const State* s, GoldParse gold) ex
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#return loss
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get_cost_funcs[SHIFT] = _shift_cost
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get_cost_funcs[REDUCE] = _reduce_cost
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get_cost_funcs[LEFT] = _left_cost
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get_cost_funcs[RIGHT] = _right_cost
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get_cost_funcs[BREAK] = _break_cost
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get_cost_funcs[CONSTITUENT] = _constituent_cost
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get_cost_funcs[ADJUST] = _adjust_cost
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cdef inline bint _can_shift(const State* s) nogil:
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return not at_eol(s)
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cdef inline bint _can_right(const State* s) nogil:
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return s.stack_len >= 1 and not at_eol(s)
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cdef inline bint _can_left(const State* s) nogil:
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if NON_MONOTONIC:
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return s.stack_len >= 1 #and not missing_brackets(s)
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else:
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return s.stack_len >= 1 and not has_head(get_s0(s))
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cdef inline bint _can_reduce(const State* s) nogil:
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if NON_MONOTONIC:
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return s.stack_len >= 2 #and not missing_brackets(s)
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else:
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return s.stack_len >= 2 and has_head(get_s0(s))
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cdef inline bint _can_break(const State* s) nogil:
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cdef int i
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if not USE_BREAK:
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return False
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elif at_eol(s):
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return False
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#elif NON_MONOTONIC:
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# return True
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else:
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# In the Break transition paper, they have this constraint that prevents
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# Break if stack is disconnected. But, if we're doing non-monotonic parsing,
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# we prefer to relax this constraint. This is helpful in parsing whole
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# documents, because then we don't get stuck with words on the stack.
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seen_headless = False
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for i in range(s.stack_len):
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if s.sent[s.stack[-i]].head == 0:
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if seen_headless:
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return False
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else:
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seen_headless = True
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# TODO: Constituency constraints
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return True
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cdef inline bint _can_constituent(const State* s) nogil:
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if s.stack_len < 1:
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return False
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cdef int _do_constituent(const Transition* self, State* state) except -1:
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return False
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#else:
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# # If all stack elements are popped, can't constituent
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# for i in range(s.ctnts.stack_len):
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# if not s.ctnts.is_popped[-i]:
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# return True
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# else:
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# return False
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#cdef Constituent* bracket = new_bracket(state.ctnts)
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#bracket.parent = NULL
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#bracket.label = self.label
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#bracket.head = get_s0(state)
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#bracket.length = 0
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#attach(bracket, state.ctnts.stack)
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# Attach rightward children. They're in the brackets array somewhere
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# between here and B0.
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#cdef Constituent* node
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#cdef const TokenC* node_gov
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#for i in range(1, bracket - state.ctnts.stack):
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# node = bracket - i
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# node_gov = node.head + node.head.head
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# if node_gov == bracket.head:
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# attach(bracket, node)
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cdef inline bint _can_adjust(const State* s) nogil:
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cdef int _do_adjust(const Transition* self, State* state) except -1:
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return False
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#if s.ctnts.stack_len < 2:
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# return False
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#cdef Constituent* b0 = state.ctnts.stack[0]
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#cdef Constituent* b1 = state.ctnts.stack[1]
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#cdef const Constituent* b1 = s.ctnts.stack[-1]
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#cdef const Constituent* b0 = s.ctnts.stack[0]
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#assert (b1.head + b1.head.head) == b0.head
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#assert b0.head < b1.head
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#assert b0 < b1
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#if (b1.head + b1.head.head) != b0.head:
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# return False
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#elif b0.head >= b1.head:
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# return False
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#elif b0 >= b1:
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# return False
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#attach(b0, b1)
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## Pop B1 from stack, but keep B0 on top
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#state.ctnts.stack -= 1
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#state.ctnts.stack[0] = b0
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@ -140,12 +140,11 @@ cdef class BiluoPushDown(TransitionSystem):
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t.score = score
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return t
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cdef bint* get_valid(self, const State* s) except NULL:
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cdef int set_valid(self, bint* output, const State* s) except -1:
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cdef int i
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for i in range(self.n_moves):
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m = &self.c[i]
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self._is_valid[i] = _is_valid(m.move, m.label, s)
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return self._is_valid
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output[i] = _is_valid(m.move, m.label, s)
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cdef int _get_cost(const Transition* self, const State* s, GoldParse gold) except -1:
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@ -40,7 +40,7 @@ cdef class TransitionSystem:
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cdef Transition init_transition(self, int clas, int move, int label) except *
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cdef bint* get_valid(self, const State* state) except NULL
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cdef int set_valid(self, bint* output, const State* state) except -1
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cdef Transition best_valid(self, const weight_t* scores, const State* state) except *
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@ -45,7 +45,7 @@ cdef class TransitionSystem:
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cdef Transition best_valid(self, const weight_t* scores, const State* s) except *:
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raise NotImplementedError
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cdef bint* get_valid(self, const State* state) except NULL:
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cdef int set_valid(self, bint* output, const State* state) except -1:
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raise NotImplementedError
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cdef Transition best_gold(self, const weight_t* scores, const State* s,
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