mirror of https://github.com/Textualize/rich.git
Remove some unused patching from tests
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c26a661311
commit
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@ -76,7 +76,6 @@ if sys.platform == "win32":
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term.write_styled(text, style)
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# Check that we've called the Console API to write the text
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captured = capsys.readouterr()
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assert captured.out == text
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@ -91,12 +90,11 @@ if sys.platform == "win32":
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assert second_args == (win32_handle,)
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assert second_kwargs["attributes"] == DEFAULT_STYLE_ATTRIBUTE
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@patch.object(_win32_console, "WriteConsole", return_value=True)
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@patch.object(_win32_console, "SetConsoleTextAttribute")
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@patch.object(
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_win32_console, "GetConsoleScreenBufferInfo", return_value=StubScreenBufferInfo
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)
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def test_write_styled_bold(_, SetConsoleTextAttribute, __, win32_handle):
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def test_write_styled_bold(_, SetConsoleTextAttribute, win32_handle):
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style = Style.parse("bold black on red")
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text = "Hello, world!"
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term = LegacyWindowsTerm(sys.stdout)
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@ -110,12 +108,11 @@ if sys.platform == "win32":
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assert first_args == (win32_handle,)
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assert first_kwargs["attributes"].value == expected_attr
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@patch.object(_win32_console, "WriteConsole", return_value=True)
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@patch.object(_win32_console, "SetConsoleTextAttribute")
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@patch.object(
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_win32_console, "GetConsoleScreenBufferInfo", return_value=StubScreenBufferInfo
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)
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def test_write_styled_reverse(_, SetConsoleTextAttribute, __, win32_handle):
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def test_write_styled_reverse(_, SetConsoleTextAttribute, win32_handle):
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style = Style.parse("reverse red on blue")
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text = "Hello, world!"
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term = LegacyWindowsTerm(sys.stdout)
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@ -129,12 +126,11 @@ if sys.platform == "win32":
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assert first_args == (win32_handle,)
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assert first_kwargs["attributes"].value == expected_attr
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@patch.object(_win32_console, "WriteConsole", return_value=True)
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@patch.object(_win32_console, "SetConsoleTextAttribute")
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@patch.object(
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_win32_console, "GetConsoleScreenBufferInfo", return_value=StubScreenBufferInfo
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)
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def test_write_styled_reverse(_, SetConsoleTextAttribute, __, win32_handle):
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def test_write_styled_reverse(_, SetConsoleTextAttribute, win32_handle):
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style = Style.parse("dim bright_red on blue")
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text = "Hello, world!"
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term = LegacyWindowsTerm(sys.stdout)
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@ -148,14 +144,11 @@ if sys.platform == "win32":
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assert first_args == (win32_handle,)
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assert first_kwargs["attributes"].value == expected_attr
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@patch.object(_win32_console, "WriteConsole", return_value=True)
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@patch.object(_win32_console, "SetConsoleTextAttribute")
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@patch.object(
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_win32_console, "GetConsoleScreenBufferInfo", return_value=StubScreenBufferInfo
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)
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def test_write_styled_no_foreground_color(
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_, SetConsoleTextAttribute, __, win32_handle
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):
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def test_write_styled_no_foreground_color(_, SetConsoleTextAttribute, win32_handle):
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style = Style.parse("on blue")
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text = "Hello, world!"
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term = LegacyWindowsTerm(sys.stdout)
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@ -169,7 +162,6 @@ if sys.platform == "win32":
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assert first_args == (win32_handle,)
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assert first_kwargs["attributes"].value == expected_attr
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@patch.object(_win32_console, "WriteConsole", return_value=True)
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@patch.object(_win32_console, "SetConsoleTextAttribute")
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@patch.object(
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_win32_console, "GetConsoleScreenBufferInfo", return_value=StubScreenBufferInfo
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