rich/docs/source/live.rst

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.. _live:
Live Display
============
Rich can display continiuously updated information for any renderable.
To see some live display examples, try this from the command line::
python -m rich.live
.. note::
If you see ellipsis "...", this indicates that the terminal is not tall enough to show the full table.
Basic Usage
-----------
The basic usage can be split into two use cases.
1. Same Renderable
~~~~~~~~~~~~~~~~~~
When keeping the same renderable, you simply pass the :class:`~rich.console.RenderableType` you would like to see updating and provide
a ``refresh_per_second`` parameter. The Live :class:`~rich.live.Live` will automatically update the console at the provided refresh rate.
**Example**::
import time
from rich.live import Live
from rich.table import Table
table = Table()
table.add_column("Row ID")
table.add_column("Description")
table.add_column("Level")
with Live(table, refresh_per_second=4): # update 4 times a second to feel fluid
for row in range(12):
time.sleep(0.4) # arbitrary delay
# update the renderable internally
table.add_row(f"{row}", f"description {row}", "[red]ERROR")
2. New Renderable
~~~~~~~~~~~~~~~~~
You can also provide constant new renderable to :class:`~rich.live.Live` using the :meth:`~rich.live.Live.update` function. This allows you to
completely change what is rendered live.
**Example**::
import random
import time
from rich.live import Live
from rich.table import Table
def generate_table() -> Table:
table = Table()
table.add_column("ID")
table.add_column("Value")
table.add_column("Status")
for row in range(random.randint(2, 6)):
value = random.random() * 100
table.add_row(
f"{row}", f"{value:3.2f}", "[red]ERROR" if value < 50 else "[green]SUCCESS"
)
return table
with Live(refresh_per_second=4) as live:
for _ in range(40):
time.sleep(0.4)
live.update(generate_table())
Advanced Usage
--------------
Transient Display
~~~~~~~~~~~~~~~~~
Normally when you exit live context manager (or call :meth:`~rich.live.Live.stop`) the last refreshed item remains in the terminal with the cursor on the following line.
You can also make the live display disappear on exit by setting ``transient=True`` on the Live constructor. Here's an example::
with Live(transient=True) as live:
...
Auto refresh
~~~~~~~~~~~~
By default, the live display will refresh 4 times a second. You can set the refresh rate with the ``refresh_per_second`` argument on the :class:`~rich.live.Live` constructor.
You should set this to something lower than 4 if you know your updates will not be that frequent or higher for a smoother feeling.
You might want to disable auto-refresh entirely if your updates are not very frequent, which you can do by setting ``auto_refresh=False`` on the constructor.
If you disable auto-refresh you will need to call :meth:`~rich.live.Live.refresh` manually or :meth:`~rich.live.Live.update` with ``refresh=True``.
Vertical Overflow
~~~~~~~~~~~~~~~~~
By default, the live display will display ellipsis if the renderable is too large for the terminal. You can adjust this by setting the
``vertical_overflow`` argument on the :class:`~rich.live.Live` constructor.
2020-11-01 17:10:40 +00:00
- crop: Show renderable up to the terminal height. The rest is hidden.
- ellipsis: Similar to crop except last line of the terminal is replaced with "...". This is the default behavior.
- visible: Will allow the whole renderable to be shown. Note that the display cannot be properly cleared in this mode.
.. note::
2020-11-01 17:10:40 +00:00
Once the live display stops on a non-transient renderable, the last frame will render as **visible** since it doesn't have to be cleared.
Complex Renders
~~~~~~~~~~~~~~~
Refer to the :ref:`Render Groups` about combining multiple :class:`RenderableType` together so that it may be passed into the :class:`~rich.live.Live` constructor
or :meth:`~rich.live.Live.update` method.
For more powerful structuring it is also possible to use nested tables.
Print / log
~~~~~~~~~~~
The Live class will create an internal Console object which you can access via ``live.console``. If you print or log to this console, the output will be displayed *above* the live display. Here's an example::
import time
from rich.live import Live
from rich.table import Table
table = Table()
table.add_column("Row ID")
table.add_column("Description")
table.add_column("Level")
with Live(table, refresh_per_second=4): # update 4 times a second to feel fluid
for row in range(12):
live.console.print("Working on row #{row}")
time.sleep(0.4)
table.add_row(f"{row}", f"description {row}", "[red]ERROR")
If you have another Console object you want to use, pass it in to the :class:`~rich.live.Live` constructor. Here's an example::
from my_project import my_console
with Live(console=my_console) as live:
my_console.print("[bold blue]Starting work!")
...
.. note::
If you are passing in a file console, the live display only show the last item once the live context is left.
Redirecting stdout / stderr
~~~~~~~~~~~~~~~~~~~~~~~~~~~
To avoid breaking the live display visuals, Rich will redirect ``stdout`` and ``stderr`` so that you can use the builtin ``print`` statement.
This feature is enabled by default, but you can disable by setting ``redirect_stdout`` or ``redirect_stderr`` to ``False``.
Examples
--------
See `table_movie_live.py <https://github.com/willmcgugan/rich/blob/master/examples/table_movie_live.py>`_ and
`top_lite_simulator.py <https://github.com/willmcgugan/rich/blob/master/examples/top_lite_simulator.py>`_
for deeper examples of live displaying.