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(using_from_javascript)=
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# Using Pyodide from Javascript
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This document describes using Pyodide directly from Javascript. For information about using Pyodide from Iodide, see {ref}`using_from_iodide`.
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## Startup
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To include Pyodide in your project you can use the following CDN URL,
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https://cdn.jsdelivr.net/pyodide/v0.16.1/full/pyodide.js
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You can also download a release from
[Github releases ](https://github.com/iodide-project/pyodide/releases )
(or build it yourself), include its contents in your distribution, and import
the `pyodide.js` file there from a `<script>` tag. See the following section on
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[serving pyodide files ](#serving-pyodide-files ) for more details.
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The `pyodide.js` file has a single `Promise` object which bootstraps the Python
environment: `languagePluginLoader` . Since this must happen asynchronously, it
is a `Promise` , which you must call `then` on to complete initialization. When
the promise resolves, pyodide will have installed a namespace in global scope:
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`pyodide` .
```javascript
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languagePluginLoader.then(() => {
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// pyodide is now ready to use...
console.log(pyodide.runPython('import sys\nsys.version'));
});
```
## Running Python code
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Python code is run using the {ref}`pyodide.runPython < js_api_pyodide_runPython > `
function. It takes as input a string of Python
code. If the code ends in an expression, it returns the result of the
expression, converted to Javascript objects (see {ref}`type_conversions`).
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```javascript
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pyodide.runPython(`
import sys
sys.version
`);
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```
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After importing pyodide, only packages from the standard library are available.
See {ref}`loading_packages` documentation to load additional packages.
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## Complete example
Create and save a test `index.html` page with the following contents:
```html
<!DOCTYPE html>
< html >
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< head >
< script type = "text/javascript" >
// set the pyodide files URL (packages.json, pyodide.asm.data etc)
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window.languagePluginUrl = 'https://cdn.jsdelivr.net/pyodide/v0.16.1/full/';
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< / script >
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< script src = "https://cdn.jsdelivr.net/pyodide/v0.16.1/full/pyodide.js" > < / script >
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< / head >
< body >
Pyodide test page < br >
Open your browser console to see pyodide output
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< script type = "text/javascript" >
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languagePluginLoader.then(function () {
console.log(pyodide.runPython(`
import sys
sys.version
`));
console.log(pyodide.runPython('print(1 + 2)'));
});
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< / script >
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< / body >
< / html >
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```
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## Alternative Example
```html
<!DOCTYPE html>
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< html >
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< head >
< script type = "text/javascript" >
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window.languagePluginUrl = 'https://cdn.jsdelivr.net/pyodide/v0.16.1/full/';
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< / script >
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< script src = "https://cdn.jsdelivr.net/pyodide/v0.16.1/full/pyodide.js" > < / script >
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< / head >
< body >
< p > You can execute any Python code. Just enter something in the box below and click the button.< / p >
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< input id = 'code' value = 'sum([1, 2, 3, 4, 5])' >
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< button onclick = 'evaluatePython()' > Run< / button >
< br >
< br >
< div >
Output:
< / div >
< textarea id = 'output' style = 'width: 100%;' rows = '6' disabled > < / textarea >
< script >
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const output = document.getElementById("output");
const code = document.getElementById("code");
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function addToOutput(s) {
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output.value += '>>>' + code.value + '\n' + s + '\n';
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}
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output.value = 'Initializing...\n';
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// init pyodide
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languagePluginLoader.then(() => { output.value += 'Ready!\n'; });
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function evaluatePython() {
pyodide.runPythonAsync(code.value)
.then(output => addToOutput(output))
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.catch((err) => { addToOutput(err) });
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}
< / script >
< / body >
< / html >
```
## Accessing Python scope from JavaScript
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You can also access from JavaScript all functions and variables defined in Python using the {ref}`pyodide.globals < js_api_pyodide_globals > `) object.
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For example, if you initialize the variable `x = numpy.ones([3,3])` in Python, you can access it from JavaScript in your browser's developer console as follows: `pyodide.globals.x` . The same goes for functions and imports. See {ref}`type_conversions` for more details.
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You can try it yourself in the browser console:
```js
pyodide.globals.x
// >>> [Float64Array(3), Float64Array(3), Float64Array(3)]
// create the same 3x3 ndarray from js
let x = pyodide.globals.numpy.ones(new Int32Array([3, 3]))
// x >>> [Float64Array(3), Float64Array(3), Float64Array(3)]
```
Since you have full scope access, you can also re-assign new values or even JavaScript functions to variables, and create new ones from JavaScript:
```js
// re-assign a new value to an existing variable
pyodide.globals.x = 'x will be now string'
// create a new js function that will be available from Python
// this will show a browser alert if the function is called from Python
pyodide.globals.alert = msg => alert(msg)
// this new function will also be available in Python and will return the squared value.
pyodide.globals.squer = x => x*x
```
Feel free to play around with the code using the browser console and the above example.
## Accessing JavaScript scope from Python
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The JavaScript scope can be accessed from Python using the `js` module (see {ref}`type_conversions_using_js_obj_from_py`). This module represents the global object `window` that allows us to directly manipulate the DOM and access global variables and functions from Python.
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```python
import js
div = js.document.createElement("div")
div.innerHTML = "< h1 > This element was created from Python< / h1 > "
js.document.body.prepend(div)
```
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See {ref}`serving_pyodide_packages` to distribute pyodide files locally.