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(using_from_javascript)=
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# Using Pyodide from Javascript
This document describes using Pyodide directly from Javascript. For information about using Pyodide from Iodide, see {ref}`using_from_iodide`.
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## Startup
To include Pyodide in your project you can use the following CDN URL,
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https://cdn.jsdelivr.net/pyodide/v0.16.1/full/pyodide.js
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You can also download a release from
[Github releases](https://github.com/iodide-project/pyodide/releases)
(or build it yourself), include its contents in your distribution, and import
the `pyodide.js` file there from a `<script>` tag. See the following section on
[serving pyodide files](#serving-pyodide-files) for more details.
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The `pyodide.js` file has a single `Promise` object which bootstraps the Python
environment: `languagePluginLoader`. Since this must happen asynchronously, it
is a `Promise`, which you must call `then` on to complete initialization. When
the promise resolves, pyodide will have installed a namespace in global scope:
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`pyodide`.
```javascript
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languagePluginLoader.then(() => {
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// pyodide is now ready to use...
console.log(pyodide.runPython('import sys\nsys.version'));
});
```
## Running Python code
Python code is run using the {ref}`pyodide.runPython <js_api_pyodide_runPython>`
function. It takes as input a string of Python
code. If the code ends in an expression, it returns the result of the
expression, converted to Javascript objects (see {ref}`type_conversions`).
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```javascript
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pyodide.runPython(`
import sys
sys.version
`);
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```
After importing pyodide, only packages from the standard library are available.
See {ref}`loading_packages` documentation to load additional packages.
## Complete example
Create and save a test `index.html` page with the following contents:
```html
<!DOCTYPE html>
<html>
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<head>
<script type="text/javascript">
// set the pyodide files URL (packages.json, pyodide.asm.data etc)
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window.languagePluginUrl = 'https://cdn.jsdelivr.net/pyodide/v0.16.1/full/';
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</script>
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<script src="https://cdn.jsdelivr.net/pyodide/v0.16.1/full/pyodide.js"></script>
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</head>
<body>
Pyodide test page <br>
Open your browser console to see pyodide output
<script type="text/javascript">
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languagePluginLoader.then(function () {
console.log(pyodide.runPython(`
import sys
sys.version
`));
console.log(pyodide.runPython('print(1 + 2)'));
});
</script>
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</body>
</html>
```
## Alternative Example
```html
<!DOCTYPE html>
<html>
<head>
<script type="text/javascript">
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window.languagePluginUrl = 'https://cdn.jsdelivr.net/pyodide/v0.16.1/full/';
</script>
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<script src="https://cdn.jsdelivr.net/pyodide/v0.16.1/full/pyodide.js"></script>
</head>
<body>
<p>You can execute any Python code. Just enter something in the box below and click the button.</p>
<input id='code' value='sum([1, 2, 3, 4, 5])'>
<button onclick='evaluatePython()'>Run</button>
<br>
<br>
<div>
Output:
</div>
<textarea id='output' style='width: 100%;' rows='6' disabled></textarea>
<script>
const output = document.getElementById("output");
const code = document.getElementById("code");
function addToOutput(s) {
output.value += '>>>' + code.value + '\n' + s + '\n';
}
output.value = 'Initializing...\n';
// init pyodide
languagePluginLoader.then(() => { output.value += 'Ready!\n'; });
function evaluatePython() {
pyodide.runPythonAsync(code.value)
.then(output => addToOutput(output))
.catch((err) => { addToOutput(err) });
}
</script>
</body>
</html>
```
## Accessing Python scope from JavaScript
You can also access from JavaScript all functions and variables defined in Python using the {ref}`pyodide.globals <js_api_pyodide_globals>`) object.
For example, if you initialize the variable `x = numpy.ones([3,3])` in Python, you can access it from JavaScript in your browser's developer console as follows: `pyodide.globals.x`. The same goes for functions and imports. See {ref}`type_conversions` for more details.
You can try it yourself in the browser console:
```js
pyodide.globals.x
// >>> [Float64Array(3), Float64Array(3), Float64Array(3)]
// create the same 3x3 ndarray from js
let x = pyodide.globals.numpy.ones(new Int32Array([3, 3]))
// x >>> [Float64Array(3), Float64Array(3), Float64Array(3)]
```
Since you have full scope access, you can also re-assign new values or even JavaScript functions to variables, and create new ones from JavaScript:
```js
// re-assign a new value to an existing variable
pyodide.globals.x = 'x will be now string'
// create a new js function that will be available from Python
// this will show a browser alert if the function is called from Python
pyodide.globals.alert = msg => alert(msg)
// this new function will also be available in Python and will return the squared value.
pyodide.globals.squer = x => x*x
```
Feel free to play around with the code using the browser console and the above example.
## Accessing JavaScript scope from Python
The JavaScript scope can be accessed from Python using the `js` module (see {ref}`type_conversions_using_js_obj_from_py`). This module represents the global object `window` that allows us to directly manipulate the DOM and access global variables and functions from Python.
```python
import js
div = js.document.createElement("div")
div.innerHTML = "<h1>This element was created from Python</h1>"
js.document.body.prepend(div)
```
See {ref}`serving_pyodide_packages` to distribute pyodide files locally.