mirror of https://github.com/polybar/polybar.git
110 lines
3.7 KiB
C++
110 lines
3.7 KiB
C++
#pragma once
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#include <chrono>
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#include "utils/env.hpp"
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#include "adapters/mpd.hpp"
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#include "modules/meta/event_module.hpp"
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#include "modules/meta/input_handler.hpp"
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POLYBAR_NS
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using namespace mpd;
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namespace modules {
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class mpd_module : public event_module<mpd_module>, public input_handler {
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public:
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explicit mpd_module(const bar_settings&, string);
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void teardown();
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inline bool connected() const;
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void idle();
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bool has_event();
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bool update();
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string get_format() const;
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string get_output();
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bool build(builder* builder, const string& tag) const;
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protected:
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bool input(string&& cmd);
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private:
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static constexpr const char* FORMAT_ONLINE{"format-online"};
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static constexpr const char* FORMAT_PLAYING{"format-playing"};
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static constexpr const char* FORMAT_PAUSED{"format-paused"};
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static constexpr const char* FORMAT_STOPPED{"format-stopped"};
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static constexpr const char* TAG_BAR_PROGRESS{"<bar-progress>"};
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static constexpr const char* TAG_TOGGLE{"<toggle>"};
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static constexpr const char* TAG_TOGGLE_STOP{"<toggle-stop>"};
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static constexpr const char* TAG_LABEL_SONG{"<label-song>"};
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static constexpr const char* TAG_LABEL_TIME{"<label-time>"};
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static constexpr const char* TAG_ICON_RANDOM{"<icon-random>"};
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static constexpr const char* TAG_ICON_REPEAT{"<icon-repeat>"};
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/*
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* Deprecated
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*/
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static constexpr const char* TAG_ICON_REPEAT_ONE{"<icon-repeatone>"};
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/*
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* Replaces icon-repeatone
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*
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* repeatone is misleading, since it doesn't actually affect the repeating behaviour
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*/
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static constexpr const char* TAG_ICON_SINGLE{"<icon-single>"};
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static constexpr const char* TAG_ICON_CONSUME{"<icon-consume>"};
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static constexpr const char* TAG_ICON_PREV{"<icon-prev>"};
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static constexpr const char* TAG_ICON_STOP{"<icon-stop>"};
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static constexpr const char* TAG_ICON_PLAY{"<icon-play>"};
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static constexpr const char* TAG_ICON_PAUSE{"<icon-pause>"};
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static constexpr const char* TAG_ICON_NEXT{"<icon-next>"};
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static constexpr const char* TAG_ICON_SEEKB{"<icon-seekb>"};
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static constexpr const char* TAG_ICON_SEEKF{"<icon-seekf>"};
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static constexpr const char* FORMAT_OFFLINE{"format-offline"};
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static constexpr const char* TAG_LABEL_OFFLINE{"<label-offline>"};
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static constexpr const char* EVENT_PLAY{"mpdplay"};
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static constexpr const char* EVENT_PAUSE{"mpdpause"};
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static constexpr const char* EVENT_STOP{"mpdstop"};
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static constexpr const char* EVENT_PREV{"mpdprev"};
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static constexpr const char* EVENT_NEXT{"mpdnext"};
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static constexpr const char* EVENT_REPEAT{"mpdrepeat"};
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static constexpr const char* EVENT_SINGLE{"mpdsingle"};
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static constexpr const char* EVENT_RANDOM{"mpdrandom"};
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static constexpr const char* EVENT_CONSUME{"mpdconsume"};
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static constexpr const char* EVENT_SEEK{"mpdseek"};
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unique_ptr<mpdconnection> m_mpd;
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/*
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* Stores the mpdstatus instance for the current connection
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* m_status is not initialized if mpd is not connect, you always have to
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* make sure that m_status is not NULL before dereferencing it
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*/
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unique_ptr<mpdstatus> m_status;
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string m_host{env_util::get("MPD_HOST", "127.0.0.1")};
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string m_pass;
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unsigned int m_port{6600U};
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chrono::system_clock::time_point m_lastsync{};
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float m_synctime{1.0f};
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int m_quick_attempts{0};
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// This flag is used to let thru a broadcast once every time
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// the connection state changes
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connection_state m_statebroadcasted{connection_state::NONE};
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progressbar_t m_bar_progress;
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iconset_t m_icons;
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label_t m_label_song;
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label_t m_label_time;
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label_t m_label_offline;
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string m_toggle_on_color;
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string m_toggle_off_color;
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};
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}
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POLYBAR_NS_END
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