mirror of https://github.com/pret/pokeemerald.git
Updated Feature Branches (markdown)
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@ -130,4 +130,4 @@ This system is the highest fidelity of these three, with semi-transparent shadow
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Note: ***THIS IS NOT A CLEAN FEATURE BRANCH*** which includes *only* the Day-Night system like the other two; this branch also includes HGSS-style pokemon followers and a dynamic overworld palette system, among many other minor changes and tweaks to hundreds of source files. Merge at your own risk.
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Note: ***THIS IS NOT A CLEAN FEATURE BRANCH*** which includes *only* the Day-Night system like the other two; this branch also includes HGSS-style pokemon followers and a dynamic overworld palette system, among many other minor changes and tweaks to hundreds of source files. Merge at your own risk.
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### [DNS based on Merrp's DNS](https://github.com/quocmanh94/pokeemerald/tree/day_night_system)
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### [DNS based on Merrp's DNS](https://github.com/quocmanh94/pokeemerald/tree/day_night_system)
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I have created a DNS system based on Merrp's DNS. In this system, I have removed HGSS-style Pokemon followers and retained a dynamic overworld palette system, including backward-compatible 16-bit graphics IDs for object events.
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I have created a DNS based on Merrp's DNS, and it has been significantly improved compared to Merrp's DNS. In this system, I have removed HGSS-style Pokemon followers, retaining only a dynamic overworld palette system and including backward-compatible 16-bit graphics IDs for object events.
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