From dcd4535002d71b17d2042f2e799b77cf93524240 Mon Sep 17 00:00:00 2001 From: Petuuuhhh <42703201+Petuuuhhh@users.noreply.github.com> Date: Wed, 27 Sep 2023 13:19:04 -0400 Subject: [PATCH] Updated Temporarily Replace Player or Enemy Party Pokemon (markdown) --- Temporarily-Replace-Player-or-Enemy-Party-Pokemon.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/Temporarily-Replace-Player-or-Enemy-Party-Pokemon.md b/Temporarily-Replace-Player-or-Enemy-Party-Pokemon.md index b40d2da..5b3632f 100644 --- a/Temporarily-Replace-Player-or-Enemy-Party-Pokemon.md +++ b/Temporarily-Replace-Player-or-Enemy-Party-Pokemon.md @@ -1,5 +1,3 @@ -[![createpartymon Scripting Command](https://images-ext-1.discordapp.net/external/bldDJL4k1ySYYXxYak4NjfO1en3vgykFhxYQM9QRkwc/https/share.redd.it/preview/post/16rv1ru?width=1151&height=600)](https://youtu.be/dT0aj-YW1ww) - # Introduction This branch allows you to temporarily replace player/enemy party Pokemon with a "createpartymon" scripting command. For the player, all you have to do is save your party with `special SavePlayerParty`, use the command, then do `special LoadPlayerParty` after a trainer battle. For the enemy, you need to set `FLAG_ENEMY_PARTY`, which replaces the enemy's usual party with the party you specify, and *then* run the command before a trainer battle. Make sure to clear the flag afterward, if you want to go back to normal trainers.