update weather flag names

Kurausukun 2024-06-24 15:38:13 -04:00
parent d4573991db
commit 9506a9526b
1 changed files with 3 additions and 3 deletions

@ -89,7 +89,7 @@ We also need to make a similar change to the boosts that weather provides. In Ge
```c ```c
if (WEATHER_HAS_EFFECT2) if (WEATHER_HAS_EFFECT2)
{ {
if (gBattleWeather & WEATHER_RAIN_TEMPORARY) if (gBattleWeather & B_WEATHER_RAIN_TEMPORARY)
{ {
switch (type) switch (type)
{ {
@ -103,11 +103,11 @@ if (WEATHER_HAS_EFFECT2)
} }
// any weather except sun weakens solar beam // any weather except sun weakens solar beam
if ((gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL_ANY)) && gCurrentMove == MOVE_SOLAR_BEAM) if ((gBattleWeather & (B_WEATHER_RAIN_ANY | B_WEATHER_SANDSTORM_ANY | B_WEATHER_HAIL_ANY)) && gCurrentMove == MOVE_SOLAR_BEAM)
damage /= 2; damage /= 2;
// sunny // sunny
if (gBattleWeather & WEATHER_SUN_ANY) if (gBattleWeather & B_WEATHER_SUN_ANY)
{ {
switch (type) switch (type)
{ {