mirror of https://github.com/pret/pokeemerald.git
Added a small clarification concerning Script_GetObjectFacingDirection and GetObjectEventIdByLocalId because it doesn't hurt.
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@ -306,6 +306,8 @@ u8 Script_GetObjectFacingDirection(void)
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}
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}
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```
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```
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This special can be added in `src/event_object_movement.c` directly, or one can turn `GetObjectEventIdByLocalId` into a global variable and put it elsewhere.
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And we're done.
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And we're done.
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This macro is as easy to use as the other ones in this document.
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This macro is as easy to use as the other ones in this document.
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