Added a small clarification concerning Script_GetObjectFacingDirection and GetObjectEventIdByLocalId because it doesn't hurt.

LOuroboros 2022-11-07 19:36:34 -03:00
parent 73228e1d94
commit 85dcebd574
1 changed files with 2 additions and 0 deletions

@ -306,6 +306,8 @@ u8 Script_GetObjectFacingDirection(void)
} }
``` ```
This special can be added in `src/event_object_movement.c` directly, or one can turn `GetObjectEventIdByLocalId` into a global variable and put it elsewhere.
And we're done. And we're done.
This macro is as easy to use as the other ones in this document. This macro is as easy to use as the other ones in this document.