Added a small clarification concerning Script_GetObjectFacingDirection and GetObjectEventIdByLocalId because it doesn't hurt.

LOuroboros 2022-11-07 19:36:34 -03:00
parent 73228e1d94
commit 85dcebd574
1 changed files with 2 additions and 0 deletions

@ -306,6 +306,8 @@ u8 Script_GetObjectFacingDirection(void)
}
```
This special can be added in `src/event_object_movement.c` directly, or one can turn `GetObjectEventIdByLocalId` into a global variable and put it elsewhere.
And we're done.
This macro is as easy to use as the other ones in this document.