Created Push B in wild battle moves to Run (markdown)

voloved 2023-02-02 08:00:56 -05:00
parent 5ea52668a1
commit 63a2fac7ee
1 changed files with 48 additions and 0 deletions

@ -0,0 +1,48 @@
Pushing B will now make the cursor move to Run in wild encounters.
![xxxxxx](https://user-images.githubusercontent.com/36523934/216331712-4a9eb53c-2e55-4559-abe2-6f46b3bae89b.gif)
```diff
------------------------ src/battle_controller_player.c ------------------------
index 969b36988..b7f9c9bd7 100644
@@ -325,8 +325,18 @@ static void HandleInputChooseAction(void)
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_CANCEL_PARTNER, 0);
PlayerBufferExecCompleted();
}
+ else
+ {
+ if(!(gBattleTypeFlags & BATTLE_TYPE_TRAINER)) //if wild, pressing B moves cursor to run
+ {
+ PlaySE(SE_SELECT);
+ ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
+ gActionSelectionCursor[gActiveBattler] = 3;
+ ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
+ }
+ }
}
else if (JOY_NEW(START_BUTTON))
{
SwapHpBarsWithHpText();
```
```diff
------------------------ src/battle_controller_safari.c ------------------------
index a30eae54a..16729da37 100644
@@ -229,8 +229,15 @@ static void HandleInputChooseAction(void)
gActionSelectionCursor[gActiveBattler] ^= 2;
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
}
}
+ else if (JOY_NEW(B_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
+ gActionSelectionCursor[gActiveBattler] = 3;
+ ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
+ }
}
static void CompleteOnBattlerSpriteCallbackDummy(void)
{
```