mirror of https://github.com/pret/pokeemerald.git
Created Push B in wild battle moves to Run (markdown)
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5ea52668a1
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63a2fac7ee
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Pushing B will now make the cursor move to Run in wild encounters.
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![xxxxxx](https://user-images.githubusercontent.com/36523934/216331712-4a9eb53c-2e55-4559-abe2-6f46b3bae89b.gif)
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```diff
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------------------------ src/battle_controller_player.c ------------------------
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index 969b36988..b7f9c9bd7 100644
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@@ -325,8 +325,18 @@ static void HandleInputChooseAction(void)
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PlaySE(SE_SELECT);
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BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_CANCEL_PARTNER, 0);
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PlayerBufferExecCompleted();
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}
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+ else
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+ {
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+ if(!(gBattleTypeFlags & BATTLE_TYPE_TRAINER)) //if wild, pressing B moves cursor to run
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+ {
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+ PlaySE(SE_SELECT);
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+ ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
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+ gActionSelectionCursor[gActiveBattler] = 3;
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+ ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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+ }
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+ }
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}
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else if (JOY_NEW(START_BUTTON))
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{
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SwapHpBarsWithHpText();
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```
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```diff
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------------------------ src/battle_controller_safari.c ------------------------
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index a30eae54a..16729da37 100644
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@@ -229,8 +229,15 @@ static void HandleInputChooseAction(void)
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gActionSelectionCursor[gActiveBattler] ^= 2;
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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}
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}
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+ else if (JOY_NEW(B_BUTTON))
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+ {
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+ PlaySE(SE_SELECT);
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+ ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
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+ gActionSelectionCursor[gActiveBattler] = 3;
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+ ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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+ }
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}
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static void CompleteOnBattlerSpriteCallbackDummy(void)
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{
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```
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