diff --git a/How-to-Support-Savefile-Backwards-Compatibility.md b/How-to-Support-Savefile-Backwards-Compatibility.md index 564efcb..c2b0f68 100644 --- a/How-to-Support-Savefile-Backwards-Compatibility.md +++ b/How-to-Support-Savefile-Backwards-Compatibility.md @@ -128,7 +128,7 @@ In `src/save.c`, the `LoadGameSave` function will call to `TryLoadSaveSlot`, and + if (status == SAVE_STATUS_OK) { + if (gSaveBlock2Ptr->_saveSentinel != 0xFF) + status = SAVE_STATUS_OUTDATED; -+ if (gSaveBlock2Ptr->saveVersion != SAVE_VERSION) ++ else if (gSaveBlock2Ptr->saveVersion != SAVE_VERSION) + status = SAVE_STATUS_OUTDATED; + } +