Created Uniquely Shuffle Array (markdown)

ghoulslash 2021-04-07 09:56:57 -06:00
parent a96a4d67a0
commit 4951d8af99
1 changed files with 58 additions and 0 deletions

58
Uniquely-Shuffle-Array.md Normal file

@ -0,0 +1,58 @@
## Uniquely Shuffle Array
credits to ghoulslash
This function is useful for internal randomizers or other challenges. It allows us to uniquely shuffle a predefined array of values (e.g. species) using the [Fisher-Yates algorithm](https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle)
### The Function
```c
/*
Inputs:
list: array of u16 values
count: size of the array (or number of elements to shuffle)
*/
void ShuffleList(u16 *list, u16 count)
{
u16 i;
for (i = (count - 1); i > 0; i--)
{
u16 j = Random() % (i + 1);
u16 arr = list[j];
list[j] = list[i];
list[i] = arr;
}
}
```
### Example
In this example, we will shuffle all possible starters through gen 3
static const u16 sSpeciesToRandomize[9] = {
SPECIES_BULBASAUR,
SPECIES_CHARMANDER,
SPECIES_SQUIRTLE,
SPECIES_CHIKORITA,
SPECIES_CYNDAQUIL,
SPECIES_TOTODILE,
SPECIES_TREECKO,
SPECIES_TORCHIC,
SPECIES_MUDKIP
};
// obviously, this is a terrible way to choose a random starter, but is a good example of how to use the shuffling algorithm.
// we cannot write to `const` data, so we must copy it to EWRAM first.
```c
EWRAM_DATA static u16 sStarters[9] = {0};
static u16 ChooseStarter(void)
{
memcpy(sStarters, sSpeciesToRandomize, sizeof(sSpeciesToRandomize));
ShuffleList(sStarters, NELEMS(sSpeciesToRandomize));
StringCopy(gStringVar1, gSpeciesNames[sStarters[0]]); // buffer the chosen species' name
return sStarters[0]; // return the first element of the now randomized list, sSpeciesToRandomize
}
```
<a href="https://imgur.com/qk4VFbF"><img src="https://imgur.com/qk4VFbF.gif" title="source: imgur.com" /></a>