mirror of https://github.com/pret/pokeemerald.git
Updated first code paragraph
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@ -13,9 +13,9 @@ We will write a new function that accepts the nature modification as a parameter
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```diff
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```diff
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//...
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//...
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static void SetMainMoveSelectorColor(u8 whichColor);
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static void KeepMoveSelectorVisible(u8);
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static void KeepMoveSelectorVisible(u8 firstSpriteId);
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static void SummaryScreen_DestroyAnimDelayTask(void);
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+ static void BufferStat(u8 *dst, s8 natureMod, u32 stat, u32 strId, u32 n);
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+static void BufferStat(u8 *dst, s8 natureMod, u32 stat, u32 strId, u32 n);
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// const rom data
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// const rom data
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#include "data/text/move_descriptions.h"
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#include "data/text/move_descriptions.h"
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