mirror of https://github.com/pret/pokeemerald.git
fixed argument
parent
ed9c33cb00
commit
0dfb645232
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@ -158,7 +158,7 @@ IS_MOVE_SPECIAL(gCurrentMove)
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The ones in **battle_script_commands.c** can also be changed like this, but the argument names are different. The first one (related to the Hustle ability) looks like this:
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```c
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IS_TYPE_PHYSICAL(moveType)
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IS_TYPE_PHYSICAL(type)
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```
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We will change this to:
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```c
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