mirror of https://github.com/pret/pokeemerald.git
21 lines
770 B
C
21 lines
770 B
C
#ifndef GUARD_MONEY_H
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#define GUARD_MONEY_H
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u32 GetMoney(u32 *moneyPtr);
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void SetMoney(u32 *moneyPtr, u32 newValue);
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bool8 IsEnoughMoney(u32 *moneyPtr, u32 cost);
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void AddMoney(u32 *moneyPtr, u32 toAdd);
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void RemoveMoney(u32 *moneyPtr, u32 toSub);
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bool8 IsEnoughForCostInVar0x8005(void);
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void SubtractMoneyFromVar0x8005(void);
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void PrintMoneyAmountInMoneyBox(u8 windowId, int amount, u8 speed);
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void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed);
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void PrintMoneyAmountInMoneyBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount);
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void ChangeAmountInMoneyBox(int amount);
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void DrawMoneyBox(int amount, u8 x, u8 y);
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void HideMoneyBox(void);
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void AddMoneyLabelObject(u16 x, u16 y);
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void RemoveMoneyLabelObject(void);
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#endif // GUARD_MONEY_H
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