mirror of https://github.com/pret/pokeemerald.git
38 lines
1.5 KiB
C
38 lines
1.5 KiB
C
#ifndef GUARD_FLDEFF_MISC_H
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#define GUARD_FLDEFF_MISC_H
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void ComputerScreenOpenEffect(u16 increment, u16 unused, u8 priority);
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void ComputerScreenCloseEffect(u16 increment, u16 unused, u8 priority);
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bool8 IsComputerScreenOpenEffectActive(void);
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bool8 IsComputerScreenCloseEffectActive(void);
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bool8 SetUpFieldMove_SecretPower(void);
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bool8 FldEff_UseSecretPowerCave(void);
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bool8 FldEff_SecretPowerCave(void);
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bool8 FldEff_UseSecretPowerTree(void);
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bool8 FldEff_SecretPowerTree(void);
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bool8 FldEff_UseSecretPowerShrub(void);
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bool8 FldEff_SecretPowerShrub(void);
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bool8 FldEff_SecretBasePCTurnOn(void);
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void DoSecretBasePCTurnOffEffect(void);
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void PopSecretBaseBalloon(s16 metatileId, s16 x, s16 y);
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bool8 FldEff_Nop47(void);
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bool8 FldEff_Nop48(void);
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void ShatterSecretBaseBreakableDoor(s16 x, s16 y);
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void PlaySecretBaseMusicNoteMatSound(s16 metatileId);
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void DoSecretBaseGlitterMatSparkle(void);
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bool8 FldEff_SandPillar(void);
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void InteractWithShieldOrTVDecoration(void);
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bool8 IsLargeBreakableDecoration(u16 metatileId, bool8 checkBase);
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void FldEffPoison_Start(void);
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bool32 FldEffPoison_IsActive(void);
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void DoWateringBerryTreeAnim(void);
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u8 CreateRecordMixingLights(void);
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void DestroyRecordMixingLights(void);
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extern const struct SpritePalette gSpritePalette_SecretPower_Cave;
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extern const struct SpritePalette gSpritePalette_SecretPower_Plant;
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extern const struct SpritePalette gFieldEffectObjectPaletteInfo9;
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extern const u16 gTilesetPalettes_SecretBase[][16];
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#endif //GUARD_FLDEFF_MISC_H
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