pokeemerald/include/field_special_scene.h

9 lines
216 B
C

#ifndef GUARD_FIELD_SPECIAL_SCENE_H
#define GUARD_FIELD_SPECIAL_SCENE_H
void ExecuteTruckSequence(void);
void EndTruckSequence(u8 taskId);
void FieldCB_ShowPortholeView(void);
#endif // GUARD_FIELD_SPECIAL_SCENE_H