pokeemerald/include/battle_transition_frontier.h

14 lines
537 B
C

#ifndef GUARD_BATTLE_TRANSITION_FRONTIER_H
#define GUARD_BATTLE_TRANSITION_FRONTIER_H
void Task_FrontierCirclesMeet(u8 taskId);
void Task_FrontierCirclesCross(u8 taskId);
void Task_FrontierCirclesAsymmetricSpiral(u8 taskId);
void Task_FrontierCirclesSymmetricSpiral(u8 taskId);
void Task_FrontierCirclesMeetInSeq(u8 taskId);
void Task_FrontierCirclesCrossInSeq(u8 taskId);
void Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId);
void Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId);
#endif // GUARD_BATTLE_TRANSITION_FRONTIER_H