mirror of https://github.com/pret/pokeemerald.git
16 lines
468 B
C
16 lines
468 B
C
#ifndef GUARD_BATTLE_ARENA_H
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#define GUARD_BATTLE_ARENA_H
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#include "constants/battle_arena.h"
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void CallBattleArenaFunction(void);
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u8 BattleArena_ShowJudgmentWindow(u8 *state);
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void BattleArena_InitPoints(void);
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void BattleArena_AddMindPoints(u8 battler);
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void BattleArena_AddSkillPoints(u8 battler);
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void BattleArena_DeductSkillPoints(u8 battler, u16 stringId);
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void DrawArenaRefereeTextBox(void);
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void EraseArenaRefereeTextBox(void);
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#endif //GUARD_BATTLE_ARENA_H
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