pokeemerald/include/field_specials.h

10 lines
206 B
C

#ifndef GUARD_FIELD_SPECIALS_H
#define GUARD_FIELD_SPECIALS_H
u8 GetLeadMonIndex(void);
u8 sub_813B260(void);
u16 get_unknown_box_id(void);
bool8 InMultiBattleRoom(void);
#endif // GUARD_FIELD_SPECIALS_H