mirror of https://github.com/pret/pokeemerald.git
10 lines
317 B
C
10 lines
317 B
C
#ifndef GUARD_ROTATING_GATE_H
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#define GUARD_ROTATING_GATE_H
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void RotatingGatePuzzleCameraUpdate(s16, s16);
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void RotatingGate_InitPuzzleAndGraphics(void);
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u32 CheckForRotatingGatePuzzleCollision(u8, s16, s16);
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bool32 CheckForRotatingGatePuzzleCollisionWithoutAnimation(u8, s16, s16);
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#endif // GUARD_ROTATING_GATE_H
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