mirror of https://github.com/pret/pokeemerald.git
18 lines
486 B
C
18 lines
486 B
C
#ifndef GUARD_LIBGCNMULTIBOOT_H
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#define GUARD_LIBGCNMULTIBOOT_H
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struct GcmbStruct
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{
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u16 gcmb_field_0;
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vu8 gcmb_field_2;
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u8 filler3[0x2C - 0x3];
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};
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void GameCubeMultiBoot_Main(struct GcmbStruct *pStruct);
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void GameCubeMultiBoot_ExecuteProgram(struct GcmbStruct *pStruct);
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void GameCubeMultiBoot_Init(struct GcmbStruct *pStruct);
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void GameCubeMultiBoot_HandleSerialInterrupt(struct GcmbStruct *pStruct);
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void GameCubeMultiBoot_Quit(void);
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#endif // GUARD_LIBGCNMULTIBOOT_H
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