pokeemerald/include/recorded_battle.h

16 lines
375 B
C

#ifndef GUARD_RECORDED_BATTLE_H
#define GUARD_RECORDED_BATTLE_H
extern u32 gRecordedBattleRngSeed;
void sub_8185F84(void);
void sub_8184E58(void);
void RecordedBattle_SetBankAction(u8 bank, u8 action);
void sub_8185F90(u16 arg0);
bool8 sub_8186450(void);
u8 sub_8185FAC(void);
u8 sub_8185FB8(void);
u8 MoveRecordedBattleToSaveData(void);
#endif // GUARD_RECORDED_BATTLE_H