Decompilation of Pokémon Emerald
Go to file
DizzyEggg d4e1c417d3 Merge branch 'master' into decomp_battle2 2017-10-01 18:55:21 +02:00
asm Merge branch 'master' into decomp_battle2 2017-10-01 18:55:21 +02:00
common_syms Cleanup bg.c 2017-09-09 20:52:33 -05:00
constants Extract scattered baseroms and cleanup 2017-09-25 16:27:02 -05:00
data Merge branch 'master' into decomp_battle2 2017-10-01 18:55:21 +02:00
graphics Extract baseroms from intro_credits_graphics.s 2017-10-01 03:08:19 -05:00
include Merge branch 'master' into decomp_battle2 2017-10-01 18:55:21 +02:00
src more of battle2 done 2017-10-01 18:54:01 +02:00
.gitattributes correct gitattributes assignment of languages. 2017-09-22 21:07:12 -04:00
.gitignore hooray, another data dump 2017-09-17 19:19:01 -04:00
INSTALL.md base_emerald to baserom 2016-09-03 15:07:51 -07:00
Makefile stop optimizing literal pool loads 2017-07-28 19:26:59 -05:00
README.md Add Discord and other disassemblies. 2017-09-04 19:41:47 -04:00
charmap.txt Extract baseroms from battle_message and rename strings 2017-09-19 19:31:53 -05:00
graphics_file_rules.mk Finish extracting data2.s 2017-09-16 03:21:09 -05:00
ld_script.sed use ramscrgen 2016-11-01 17:36:37 -05:00
ld_script.txt start decompiling battle2 2017-10-01 01:12:42 +02:00
rom.sha1 Make rom.sha1 lowercase to fix erroneous comparison results on *nix 2017-09-06 09:20:49 -04:00
sym_bss.txt fix merge conflicts 2017-09-21 10:50:15 +02:00
sym_common.txt start decompiling battle2 2017-10-01 01:12:42 +02:00
sym_ewram.txt more of battle2 done 2017-10-01 18:54:01 +02:00

README.md

Pokémon Emerald

This is a disassembly of Pokémon Emerald.

It builds the following rom:

  • pokeemerald.gba sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7

To set up the repository, see INSTALL.md.

See also