mirror of https://github.com/pret/pokeemerald.git
27 lines
582 B
C
27 lines
582 B
C
#ifndef GUARD_ROM_8034C54_H
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#define GUARD_ROM_8034C54_H
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struct UnkStruct3
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{
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u8 field_0_0:2;
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u8 shape:2;
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u8 size:2;
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u8 priority:2;
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u8 field_1;
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u8 xDelta;
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s16 x;
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s16 y;
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const struct SpriteSheet *spriteSheet;
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const struct SpritePalette *spritePal;
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};
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bool32 sub_8034C54(u32 count);
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void sub_8034CC8(void);
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bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2);
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void sub_8035044(u32 id, s32 arg1);
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void sub_80353DC(u32 id);
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void sub_803547C(u32 id, bool32 arg1);
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u8 sub_80355F8(u32 arg0, u32 arg1);
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#endif // GUARD_ROM_8034C54_H
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