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// Copyright (c) 2015 YamaArashi
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#ifndef CONVERT_PNG_H
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#define CONVERT_PNG_H
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#include "gfx.h"
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void ReadPng(char *path, struct Image *image);
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void WritePng(char *path, struct Image *image);
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void ReadPngPalette(char *path, struct Palette *palette);
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#endif // CONVERT_PNG_H
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