pokeemerald/include/record_mixing.h

14 lines
372 B
C

#ifndef GUARD_RECORD_MIXING_H
#define GUARD_RECORD_MIXING_H
struct PlayerHallRecords
{
struct RankingHall1P onePlayer[HALL_FACILITIES_COUNT][FRONTIER_LVL_MODE_COUNT];
struct RankingHall2P twoPlayers[FRONTIER_LVL_MODE_COUNT];
};
void RecordMixingPlayerSpotTriggered(void);
void GetPlayerHallRecords(struct PlayerHallRecords *dst);
#endif //GUARD_RECORD_MIXING_H