pokeemerald/include/pokedex.h

47 lines
1.0 KiB
C

#ifndef GUARD_POKEDEX_H
#define GUARD_POKEDEX_H
extern u8 gUnusedPokedexU8;
extern void (*gPokedexVBlankCB)(void);
enum
{
DEX_MODE_HOENN,
DEX_MODE_NATIONAL
};
enum
{
FLAG_GET_SEEN,
FLAG_GET_CAUGHT,
FLAG_SET_SEEN,
FLAG_SET_CAUGHT
};
struct PokedexEntry
{
/*0x00*/ u8 categoryName[12];
/*0x0C*/ u16 height; //in decimeters
/*0x0E*/ u16 weight; //in hectograms
/*0x10*/ const u8 *description;
/*0x14*/ u16 unused;
/*0x16*/ u16 pokemonScale;
/*0x18*/ u16 pokemonOffset;
/*0x1A*/ u16 trainerScale;
/*0x1C*/ u16 trainerOffset;
}; /*size = 0x20*/
void ResetPokedex(void);
u16 GetPokedexHeightWeight(u16 dexNum, u8 data);
u16 GetNationalPokedexCount(u8);
u16 GetHoennPokedexCount(u8);
u8 DisplayCaughtMonDexPage(u16 dexNum, u32 otId, u32 personality);
s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId);
u16 CreateMonSpriteFromNationalDexNumber(u16, s16, s16, u16);
bool16 HasAllHoennMons(void);
void ResetPokedexScrollPositions(void);
bool16 HasAllMons(void);
void CB2_OpenPokedex(void);
#endif // GUARD_POKEDEX_H