pokeemerald/data/string_util.s

68 lines
1.2 KiB
ArmAsm

gDigits: @ 82EC7D4
.string "0123456789ABCDEF"
.align 2, 0
gPowersOfTen: @ 82EC7E4
.4byte 1
.4byte 10
.4byte 100
.4byte 1000
.4byte 10000
.4byte 100000
.4byte 1000000
.4byte 10000000
.4byte 100000000
.4byte 1000000000
gUnknown_082EC80C: @ 82EC80C
.incbin "base_emerald.gba", 0x2ec80c, 0x4
gUnknown_082EC810: @ 82EC810
.incbin "base_emerald.gba", 0x2ec810, 0x8
.align 2, 0
gStringRefFunctionTable: @ 82EC818
.4byte StringRef_GetPossiblyUnusedStringVar
.4byte StringRef_GetPlayerName
.4byte StringRef_GetStringVar1
.4byte StringRef_GetStringVar2
.4byte StringRef_GetStringVar3
.4byte StringRef_GetDummiedOutGenderDependentString
.4byte StringRef_GetRivalName
.4byte StringRef_GetEmeraldString
.4byte StringRef_GetAquaString
.4byte StringRef_GetMagmaString
.4byte StringRef_GetArchieString
.4byte StringRef_GetMaxieString
.4byte StringRef_GetKyogreString
.4byte StringRef_GetGroudonString
gExtendedControlCodeLengths: @ 82EC850
.byte 1
.byte 2
.byte 2
.byte 2
.byte 4
.byte 2
.byte 2
.byte 1
.byte 2
.byte 1
.byte 1
.byte 3
.byte 2
.byte 2
.byte 2
.byte 1
.byte 3
.byte 2
.byte 2
.byte 2
.byte 2
.byte 1
.byte 1
.byte 1
.byte 1