pokeemerald/include/pokemon_storage_system.h

89 lines
1.6 KiB
C

#ifndef GUARD_POKEMON_STORAGE_SYSTEM_H
#define GUARD_POKEMON_STORAGE_SYSTEM_H
#define TOTAL_BOXES_COUNT 14
#define IN_BOX_COUNT 30
#include "pc_screen_effect.h"
#include "mon_markings.h"
struct PokemonStorageSystemFunc
{
u8 (*func)(void);
s8 unk4;
};
struct StorageAction
{
const u8 *text;
u8 format;
};
struct StorageText
{
const u8 *text;
int textId;
};
struct PSS_MenuStringPtrs
{
const u8 *text;
const u8 *desc;
};
struct UnkStruct_2000028
{
const u8 *unk_00;
u8 *unk_04;
u16 unk_08;
u16 unk_0a;
void (*unk_0c)(struct UnkStruct_2000028 *data);
};
struct UnkStruct_2000020
{
struct UnkStruct_2000028 *unk_00;
u8 unk_04;
u8 unk_05;
};
struct UnkPSSStruct_2002370
{
struct Sprite *unk_0000;
struct Sprite *unk_0004[4];
u32 unk_0014[3];
struct Sprite *unk_0020[2];
u8 filler_0028[0x214];
u32 unk_023c;
u16 unk_0240;
u16 unk_0242;
u8 curBox;
u8 unk_0245;
u8 unk_0246;
};
struct PokemonStorageSystemData
{
u8 state;
u8 boxOption;
u8 unk_0002;
u8 unk_0003;
u8 taskId;
u8 unk_0005[710];
u16 bg2_X;
};
extern struct UnkPSSStruct_2002370 *gUnknown_02039D04;
extern struct PokemonStorageSystemData *gUnknown_02039D08;
u8* GetBoxNamePtr(u8 boxNumber);
struct BoxPokemon *GetBoxedMonPtr(u8, u8);
void SetBoxMonNickFromAnyBox(u8, u8, u8 *);
void CompactPartySlots(void);
u32 GetBoxMonDataFromAnyBox(u8 boxId, u8 monPosition, u32 request);
bool8 CheckFreePokemonStorageSpace(void);
u8 StorageGetCurrentBox(void);
u8 sub_80D214C(struct BoxPokemon *a, u8 b, u8 c, u8 d);
#endif // GUARD_POKEMON_STORAGE_SYSTEM_H