mirror of https://github.com/pret/pokeemerald.git
33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
#ifndef GUARD_FRONTIER_UTIL_H
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#define GUARD_FRONTIER_UTIL_H
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#define FRONTIER_BEFORE_TEXT 0
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#define FRONTIER_PLAYER_LOST_TEXT 1
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#define FRONTIER_PLAYER_WON_TEXT 2
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void CallFrontierUtilFunc(void);
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u8 sub_81A3610(void);
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void CopyFrontierTrainerText(u8 whichText, u16 trainerId);
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void sub_81A3908(void);
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u32 GetCurrentFacilityWinStreak(void);
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void sub_81A3ACC(void);
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u8 GetPlayerSymbolCountForFacility(u8 facility);
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void ShowRankingHallRecordsWindow(void);
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void ScrollRankingHallRecordsWindow(void);
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void ClearRankingHallRecords(void);
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void sub_81A4C30(void);
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u8 GetFrontierBrainTrainerPicIndex(void);
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u8 GetFrontierBrainTrainerClass(void);
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void CopyFrontierBrainTrainerName(u8 *dst);
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bool8 IsFrontierBrainFemale(void);
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void SetFrontierBrainEventObjGfx_2(void);
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void CreateFrontierBrainPokemon(void);
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u16 GetFrontierBrainMonSpecies(u8 monId);
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void SetFrontierBrainEventObjGfx(u8 facility);
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u16 GetFrontierBrainMonMove(u8 monId, u8 moveSlotId);
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u8 GetFrontierBrainMonNature(u8 monId);
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u8 GetFrontierBrainMonEvs(u8 monId, u8 evStatId);
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s32 GetFronterBrainSymbol(void);
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#endif // GUARD_FRONTIER_UTIL_H
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