mirror of https://github.com/pret/pokeemerald.git
37 lines
708 B
C
37 lines
708 B
C
#ifndef GUARD_LEAN_MOVE_H
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#define GUARD_LEAN_MOVE_H
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struct LearnMoveStruct
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{
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u8 state;
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u8 filler1;
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u8 unk2;
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u8 spriteIDs[20];
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u8 filler17[1];
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u8 unk18;
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u8 unk19;
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u8 numMenuChoices;
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u8 menuSelection;
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u8 unk1C;
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bool8 unk1D;
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u8 unk1E;
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u8 filler1F;
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/*0x020*/ u16 movesToLearn[20];
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u8 filler48[0x52-0x48];
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u8 moveNames[6][0x19];
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u8 fillerE8[0x2C3-0xE8];
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bool8 unk2C3;
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bool8 showContestInfo;
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/*0x2C5*/ u8 partyMon;
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u8 unk2C6;
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};
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struct LearnMoveStruct *gUnknown_0203BC34 = NULL;
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void sub_8160624(void);
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void sub_8160638(void);
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const struct SpritePalette gUnknown_08402D88 = {gDexArrows_Pal, 5526};
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#endif //GUARD_LEAN_MOVE_H
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