pokeemerald/include/minigame_countdown.h

8 lines
234 B
C

#ifndef GUARD_MINIGAME_COUNTDOWN_H
#define GUARD_MINIGAME_COUNTDOWN_H
void StartMinigameCountdown(u16 tilesTag, u16 palTag, s16 x, s16 y, u8 subpriority);
bool32 IsMinigameCountdownRunning(void);
#endif //GUARD_MINIGAME_COUNTDOWN_H