pokeemerald/include/event_object_lock.h

14 lines
366 B
C

#ifndef GUARD_EVENT_OBJECT_LOCK_H
#define GUARD_EVENT_OBJECT_LOCK_H
bool8 sub_80983C4(void);
void ScriptFreezeObjectEvents(void);
bool8 sub_809847C(void);
void LockSelectedObjectEvent(void);
void sub_8098630(void);
bool8 sub_8098734(void);
void ScriptUnfreezeObjectEvents(void);
void UnionRoom_UnlockPlayerAndChatPartner(void);
#endif // GUARD_EVENT_OBJECT_LOCK_H